Difference between revisions of "Phase Bolt"
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(Updated to V8.6.2 Sappy Two edition) |
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− | + | {{Playtest|rule=Updated as of November 3rd, 2024}} | |
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− | + | Phase Bolt is a spell used by: | |
− | “The power of sorcery is mine to evoke” x3 | + | *5th Level [[Wizard]]s |
+ | {{Ability | ||
+ | |ruleset=V8 | ||
+ | |type=Magic Ball | ||
+ | |school=Sorcery | ||
+ | |range=Ball | ||
+ | |incant=“The power of sorcery is mine to evoke” x3 | ||
+ | |materials=Grey [[Magic Ball]] | ||
+ | |effect=This [[Magic Ball]] does not interact with other ongoing [[Magic or Abilities]]. | ||
− | ''' | + | '''Example:''' |
− | + | :''This Magic Ball is not stopped by [[Stoneskin]], [[Protection from Projectiles]], and does not trigger the effects of [[Gift of Air]], [[Troll Blood]], [[Missile Block]], or similar Magic or Abilities. | |
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Will have one of the following [[effect]]s: | Will have one of the following [[effect]]s: | ||
# A [[weapon]] hit is [[destroyed]] | # A [[weapon]] hit is [[destroyed]] | ||
# [[Armor]] hit with Armor Points remaining is subject to [[Armor Breaking]]. | # [[Armor]] hit with Armor Points remaining is subject to [[Armor Breaking]]. | ||
− | # A player hit receives a [[Wound]] in that [[hit location]]. | + | # A player hit receives a [[Wound]] in that [[hit location]]. |
− | + | |limit= | |
− | + | |note=Does not supercede the [[Frozen]], [[Insubstantial]], or [[Invulnerable]] [[State]]s. | |
− | + | }} | |
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− | Does not supercede the [[Frozen]], [[Insubstantial]], or [[ | ||
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{{Spellballs}} | {{Spellballs}} | ||
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[[Category:Wizard Magic]] | [[Category:Wizard Magic]] | ||
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Latest revision as of 05:56, 4 November 2024
*8.6.2 Playtest* Updated as of November 3rd, 2024 *8.6.2 Playtest*
Phase Bolt is a spell used by:
- 5th Level Wizards
Type | |
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School | |
Range | Ball |
Incantation | “The power of sorcery is mine to evoke” x3 |
Materials | Grey Magic Ball |
Effects | This Magic Ball does not interact with other ongoing Magic or Abilities.
Example:
Will have one of the following effects:
|
Limitations or Restrictions | |
Notes | Does not supercede the Frozen, Insubstantial, or Invulnerable States. |
See Also:
- Magic, Abilities, States and Special Effects for rules regarding magic.
- Category: Magic and Abilities for a list of all magic and abilities.
Magic Balls |
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Anti-Paladin: Fireball 6
Druid: Entangle 1 · Force Bolt 2 · Iceball 4 Healer: Entangle 2 . Iceball 3 . Abeyance 5 Wizard: Force Bolt 1 · Entangle 2 · Suppression Bolt 2 · Iceball 3 · Lightning Bolt 3 · Fireball 4 · Phase Bolt 5 · Sphere of Annihilation 6 |