Difference between revisions of "V9: Point-Buy"

From AmtWiki
m
m (removed extra line breaks)
 
(10 intermediate revisions by 2 users not shown)
Line 4: Line 4:
 
This is the customization method used for ranged and ability-focused classes.
 
This is the customization method used for ranged and ability-focused classes.
  
You are given a number of customization points based on your level which can be used to purchase abilities from a tiered list. The list is divided into three tiers: Expert, Adept, and Novice. You will receive a number of Expert points equal to your level, and then LV+1 for Adept and LV+2 for Novice. Unspent points in a higher tier can be ‘dropped down’ and spent at lower tiers.
+
'''HOW IT WORKS'''<br>
<!--start Border Color CSS-->
+
You are given a number of customization points based on your level which can be used to purchase abilities from a tiered list (see example below). The list is divided into three tiers: Expert, Adept, and Novice. You will receive a number of Expert points equal to your level, and then LV+1 for Adept and LV+2 for Novice. Unspent points in a higher tier can be ‘dropped down’ and spent at lower tiers.<br><br>
{{#css:
+
 
.v9classbox,
+
*'''Cost''' is how many points you must spend to purchase the ability.
.v9classbox tr,
+
*'''Max''' is the maximum amount of times you may purchase the ability.
.v9classbox tr th,
+
**Your total uses may be greater than this maximum if the ability grants multiple uses per purchase (see below).
.v9classbox tr td {
+
*'''Frequency''' is the [[V9: Frequency|frequency]] and amount of [[V9: Frequency|uses]] you receive for each purchase.
    border: 1px solid black;
+
**For example, if something is Cost: 1, Max: 4, and has a Frequency of 1/Life, you could spend 4 points to purchase it 4 times and your total amount of uses would be 4/Life.
    font-weight: normal;
+
**As another example, if something is Cost: 1, Max: 3, and has a Frequency of 2/Life, you could spend 3 points to purchase it 3 times and your total amount of uses would be 6/Life because each purchase grants 2 uses.
}
+
*The '''Archetype''' columns show which abilities are part of which [[V9: Archetypes| Archetypes]]. The available Archetypes themselves are listed underneath the main list of options.
}}
+
*'''Range''' and '''Type''' are just providing quick references to the [[V9: Range| Range]] and [[V9: Ability Type| Ability Type]] for the ability. They do not impact class customization.
<!--end Border Color CSS-->
+
 
{|style="border-style: solid; border-width: 5px; text-align: center"; class="wikitable v9classbox"
+
{|style="border-style: solid; border-width: 5px; text-align: center"; class="wikitable v9basictable"
 
!colspan="4" style="background-color:#000000; color: white" | '''CUSTOMIZATION POINTS BY LEVEL'''
 
!colspan="4" style="background-color:#000000; color: white" | '''CUSTOMIZATION POINTS BY LEVEL'''
 
|-
 
|-
Line 54: Line 54:
 
| 8
 
| 8
 
|}
 
|}
 
+
<br>
 
+
'''EXAMPLE POINT BUY CHART'''<br>
 
See below for a visual example of the ability list with further details.
 
See below for a visual example of the ability list with further details.
  
<!--start Border Color CSS-->
 
{{#css:
 
.v9pointbuy,
 
.v9pointbuy tr,
 
.v9pointbuy tr th,
 
.v9pointbuy tr td {
 
    border: none;
 
    font-weight: normal;
 
    padding-top: 00px;
 
    padding-bottom: 0px;
 
}
 
 
.v9pointbuy tr:nth-child(even) {
 
    background-color: #eaecf0;
 
}}
 
<!--end Border Color CSS-->
 
 
<center>
 
<center>
{|style="border-style: solid; border-width: 5px; text-align: left; width: 900px" class="wikitable v9pointbuy"
+
{|style="border-style: solid; border-width: 5px; text-align: right;" class="wikitable v9pointbuy"
|colspan="1" style="background-color:#000000; color: white; padding-top: 10px; padding-bottom: 10px; width: 15%" |  
+
|colspan="1" style="background-color:#000000; color: white; padding-top: 10px; padding-bottom: 10px; width: 25%" |  
|colspan="1" style="background-color:#000000; color: white; padding-top: 10px; padding-bottom: 10px; width: 2%" | ♥
+
|colspan="3" style="background-color:#000000; color: white; padding-top: 10px; padding-bottom: 10px; width: 6%" | '''Archetype'''
|colspan="1" style="background-color:#000000; color: white; padding-top: 10px; padding-bottom: 10px; width: 2%" | ♣
+
|colspan="1" style="background-color:#000000; color: white; padding-top: 10px; padding-bottom: 10px; width: 20%" | '''Ability Name'''
|colspan="1" style="background-color:#000000; color: white; padding-top: 10px; padding-bottom: 10px; width: 2%" |
 
|colspan="1" style="background-color:#000000; color: white; padding-top: 10px; padding-bottom: 10px; width: 16%" | '''Ability Name'''
 
 
|colspan="1" style="background-color:#000000; color: white; padding-top: 10px; padding-bottom: 10px; padding-top: 10px; padding-left: 0px; width: 4%" | '''Cost'''
 
|colspan="1" style="background-color:#000000; color: white; padding-top: 10px; padding-bottom: 10px; padding-top: 10px; padding-left: 0px; width: 4%" | '''Cost'''
 
|colspan="1" style="background-color:#000000; color: white; padding-top: 10px; padding-bottom: 10px; padding-left: 0px; width: 4%" | '''Max'''
 
|colspan="1" style="background-color:#000000; color: white; padding-top: 10px; padding-bottom: 10px; padding-left: 0px; width: 4%" | '''Max'''
|colspan="1" style="background-color:#000000; color: white; padding-top: 10px; padding-bottom: 10px; width: 10%" | '''Frequency'''
+
|colspan="1" style="background-color:#000000; color: white; padding-top: 10px; padding-bottom: 10px; width: 12%" | '''Frequency'''
|colspan="1" style="background-color:#000000; color: white; padding-top: 10px; padding-bottom: 10px; width: 7%" | '''Range'''
+
|colspan="1" style="background-color:#000000; color: white; padding-top: 10px; padding-bottom: 10px; width: 10%" | '''Range'''
|colspan="1" style="background-color:#000000; color: white; padding-top: 10px; padding-bottom: 10px; width: 7%" | '''Type'''
+
|colspan="1" style="background-color:#000000; color: white; padding-top: 10px; padding-bottom: 10px; width: 19%" | '''Type'''
 
|-
 
|-
|colspan="1" rowspan="11" style="background-color:#4C1130; color: white; text-align: center" | '''EXPERT'''<br><br>Points<br>Available<br>= Your Level<br><br>Unspent points may be used at a lower tier.
+
|colspan="1" rowspan="11" style="background-color:#4C1130; color: white; text-align: center" | '''EXPERT'''<br><br>Points Available<br>= Your Level<br><br>Unspent points may be used at a lower tier.
 
|colspan="9" style="background-color:#4C1130; color: white" |  
 
|colspan="9" style="background-color:#4C1130; color: white" |  
 
|-
 
|-
 
|  
 
|  
|
+
| B
 
|  
 
|  
| Blessing Against Projectiles
+
| Example Name
 
| 1
 
| 1
 
| 2
 
| 2
Line 100: Line 82:
 
| Verbal
 
| Verbal
 
|-
 
|-
|
+
| A
 
|  
 
|  
|
+
| C
 
| Example Name
 
| Example Name
 
| 1
 
| 1
Line 110: Line 92:
 
| Enchantment
 
| Enchantment
 
|-
 
|-
|  
+
| A
|
+
| B
 
|  
 
|  
 
| Example Name
 
| Example Name
Line 120: Line 102:
 
| Verbal
 
| Verbal
 
|-
 
|-
|
+
| A
 +
|
 
|  
 
|  
| ♦
 
 
| Example Name
 
| Example Name
 
| 1
 
| 1
Line 131: Line 113:
 
|-
 
|-
 
|  
 
|  
|
+
| B
|  
+
| C
 
| Example Name
 
| Example Name
 
| 1
 
| 1
Line 140: Line 122:
 
| Verbal
 
| Verbal
 
|-
 
|-
| ♥
 
 
|  
 
|  
|
+
|  
 +
| C
 
| Example Name
 
| Example Name
 
| 1
 
| 1
Line 151: Line 133:
 
|-
 
|-
 
|  
 
|  
|
+
| B
 
|  
 
|  
 
| Example Name
 
| Example Name
Line 160: Line 142:
 
| Verbal
 
| Verbal
 
|-
 
|-
|
+
| A
 +
|
 
|  
 
|  
| ♦
 
 
| Example Name
 
| Example Name
 
| 1
 
| 1
Line 171: Line 153:
 
|-
 
|-
 
|  
 
|  
| ♣
 
 
|  
 
|  
 +
| C
 
| Example Name
 
| Example Name
 
| 1
 
| 1
Line 180: Line 162:
 
| Verbal
 
| Verbal
 
|-
 
|-
| ♥
 
 
|  
 
|  
|
+
|  
 +
| C
 
| Example Name
 
| Example Name
 
| 1
 
| 1
Line 190: Line 172:
 
| Enchantment
 
| Enchantment
 
|-
 
|-
|colspan="1" rowspan="13" style="background-color:#073763; color: white; text-align: center; width: 10%" | '''ADEPT'''<br><br>Points<br>Available<br>= Your Level+1<br><br>Unspent points may be used at a lower tier.
+
|colspan="1" rowspan="13" style="background-color:#073763; color: white; text-align: center; width: 10%" | '''ADEPT'''<br><br>Points Available<br>= Your Level+1<br><br>Unspent points may be used at a lower tier.
 
|colspan="9" style="background-color:#073763; color: white" |  
 
|colspan="9" style="background-color:#073763; color: white" |  
 
|-
 
|-
|  
+
| A
|
+
| B
|  
+
| C
 
| Example Name
 
| Example Name
 
| 1
 
| 1
Line 203: Line 185:
 
| Verbal
 
| Verbal
 
|-
 
|-
|
+
| A
 
|  
 
|  
|
+
| C
 
| Example Name
 
| Example Name
 
| 1
 
| 1
Line 214: Line 196:
 
|-
 
|-
 
|  
 
|  
|
+
| B
 
|  
 
|  
 
| Example Name
 
| Example Name
Line 223: Line 205:
 
| Verbal
 
| Verbal
 
|-
 
|-
|
+
| A
 
|  
 
|  
|
+
| C
 
| Example Name
 
| Example Name
 
| 1
 
| 1
Line 233: Line 215:
 
| Enchantment
 
| Enchantment
 
|-
 
|-
|  
+
| A
|
+
| B
 
|  
 
|  
 
| Example Name
 
| Example Name
Line 243: Line 225:
 
| Verbal
 
| Verbal
 
|-
 
|-
|
+
| A
 
|  
 
|  
|
+
| C
 
| Example Name
 
| Example Name
 
| 1
 
| 1
Line 254: Line 236:
 
|-
 
|-
 
|  
 
|  
|
+
| B
 
|  
 
|  
 
| Example Name
 
| Example Name
Line 263: Line 245:
 
| Verbal
 
| Verbal
 
|-
 
|-
| ♥
 
 
|  
 
|  
|
+
|  
 +
| C
 
| Example Name
 
| Example Name
 
| 1
 
| 1
Line 274: Line 256:
 
|-
 
|-
 
|  
 
|  
|
+
| B
 
|  
 
|  
 
| Example Name
 
| Example Name
Line 283: Line 265:
 
| Verbal
 
| Verbal
 
|-
 
|-
|
+
| A
 +
|
 
|  
 
|  
| ♦
 
 
| Example Name
 
| Example Name
 
| 1
 
| 1
Line 294: Line 276:
 
|-
 
|-
 
|  
 
|  
|
+
| B
 
|  
 
|  
 
| Example Name
 
| Example Name
Line 303: Line 285:
 
| Verbal
 
| Verbal
 
|-
 
|-
| ♥
 
 
|  
 
|  
|
+
|  
 +
| C
 
| Example Name
 
| Example Name
 
| 1
 
| 1
Line 313: Line 295:
 
| Enchantment
 
| Enchantment
 
|-
 
|-
|colspan="1" rowspan="15" style="background-color:#7F6000; color: white; text-align: center; width: 10%" | '''NOVICE'''<br><br>Points<br>Available<br>= Your Level+2<br><br>Unspent points at this tier are wasted.
+
|colspan="1" rowspan="15" style="background-color:#7F6000; color: white; text-align: center; width: 10%" | '''NOVICE'''<br><br>Points Available<br>= Your Level+2<br><br>Unspent points at this tier are wasted.
 
|colspan="9" style="background-color:#7F6000; color: white" |  
 
|colspan="9" style="background-color:#7F6000; color: white" |  
 
|-
 
|-
 
|  
 
|  
|
+
| B
|  
+
| C
 
| Example Name
 
| Example Name
 
| 1
 
| 1
Line 326: Line 308:
 
| Verbal
 
| Verbal
 
|-
 
|-
|
+
| A
 
|  
 
|  
|
+
| C
 
| Example Name
 
| Example Name
 
| 1
 
| 1
Line 337: Line 319:
 
|-
 
|-
 
|  
 
|  
|
+
| B
 
|  
 
|  
 
| Example Name
 
| Example Name
Line 346: Line 328:
 
| Verbal
 
| Verbal
 
|-
 
|-
|
+
| A
 +
|
 
|  
 
|  
| ♦
 
 
| Example Name
 
| Example Name
 
| 1
 
| 1
Line 357: Line 339:
 
|-
 
|-
 
|  
 
|  
|
+
| B
|  
+
| C
 
| Example Name
 
| Example Name
 
| 1
 
| 1
Line 366: Line 348:
 
| Verbal
 
| Verbal
 
|-
 
|-
| ♥
 
 
|  
 
|  
|
+
|  
 +
| C
 
| Example Name
 
| Example Name
 
| 1
 
| 1
Line 377: Line 359:
 
|-
 
|-
 
|  
 
|  
| ♣
 
 
|  
 
|  
 +
| C
 
| Example Name
 
| Example Name
 
| 1
 
| 1
Line 386: Line 368:
 
| Verbal
 
| Verbal
 
|-
 
|-
|
+
| A
 +
|
 
|  
 
|  
| ♦
 
 
| Example Name
 
| Example Name
 
| 1
 
| 1
Line 397: Line 379:
 
|-
 
|-
 
|  
 
|  
|
+
| B
 
|  
 
|  
 
| Example Name
 
| Example Name
Line 406: Line 388:
 
| Verbal
 
| Verbal
 
|-
 
|-
|
+
| A
 
|  
 
|  
|
+
| C
 
| Example Name
 
| Example Name
 
| 1
 
| 1
Line 417: Line 399:
 
|-
 
|-
 
|  
 
|  
|
+
| B
|  
+
| C
 
| Example Name
 
| Example Name
 
| 1
 
| 1
Line 426: Line 408:
 
| Verbal
 
| Verbal
 
|-
 
|-
|
+
| A
 +
| B
 
|  
 
|  
| ♦
 
 
| Example Name
 
| Example Name
 
| 1
 
| 1
Line 437: Line 419:
 
|-
 
|-
 
|  
 
|  
|
+
| B
 
|  
 
|  
 
| Example Name
 
| Example Name
Line 446: Line 428:
 
| Verbal
 
| Verbal
 
|-
 
|-
|
+
| A
 +
|
 
|  
 
|  
| ♦
 
 
| Example Name
 
| Example Name
 
| 1
 
| 1
Line 456: Line 438:
 
| Enchantment
 
| Enchantment
 
|}
 
|}
{|style="border-style: solid; border-width: 5px; text-align: center; width: 900px"; class="wikitable v9classbox"
+
{|style="border-style: solid; border-width: 5px; text-align: center;"; class="wikitable v9basictable"
 
|colspan="4" style="background-color:#000000; color: white" |  
 
|colspan="4" style="background-color:#000000; color: white" |  
 
|-
 
|-
!style="width: 25%"| '''Archetypes'''<br><br>If you are level 3 or above, you '''MAY''' choose to take an archetype.<br><br>If you do, you can only purchase abilities listed with the matching icon.
+
!style="width: 25%"| '''Archetypes'''<br><br>If you are level 3 or above, you '''MAY''' choose to take an archetype.<br><br>If you do, you can only purchase abilities listed with as part of that archetype.
|style="width: 25%"| '''Archetype 1'''<br><br>Gain Benefit<br><br>Suffer Drawback
+
|style="width: 25%"| '''Archetype A'''<br><br>Gain Benefit<br><br>Suffer Drawback
|style="width: 25%"| '''Archetype 2'''<br><br>Gain Benefit<br><br>Suffer Drawback
+
|style="width: 25%"| '''Archetype B'''<br><br>Gain Benefit<br><br>Suffer Drawback
|style="width: 25%"| '''Archetype 3'''<br><br>Gain Benefit<br><br>Suffer Drawback
+
|style="width: 25%"| '''Archetype C'''<br><br>Gain Benefit<br><br>Suffer Drawback
 
|}
 
|}
 
</center>
 
</center>
  
</onlyinclude><br><br>
+
</onlyinclude><br>
 
----
 
----
 
<gallery mode="slideshow" showthumbnails caption="Image Gallery">
 
<gallery mode="slideshow" showthumbnails caption="Image Gallery">

Latest revision as of 07:37, 13 January 2024

221202---V9-Rules-Seal-for-Wiki.png
This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
  • The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
  • These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
  • To learn more about Amtgard V9 Development, please visit Amtgard.com.
  • To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.





Point-Buy

This is the customization method used for ranged and ability-focused classes.

HOW IT WORKS
You are given a number of customization points based on your level which can be used to purchase abilities from a tiered list (see example below). The list is divided into three tiers: Expert, Adept, and Novice. You will receive a number of Expert points equal to your level, and then LV+1 for Adept and LV+2 for Novice. Unspent points in a higher tier can be ‘dropped down’ and spent at lower tiers.

  • Cost is how many points you must spend to purchase the ability.
  • Max is the maximum amount of times you may purchase the ability.
    • Your total uses may be greater than this maximum if the ability grants multiple uses per purchase (see below).
  • Frequency is the frequency and amount of uses you receive for each purchase.
    • For example, if something is Cost: 1, Max: 4, and has a Frequency of 1/Life, you could spend 4 points to purchase it 4 times and your total amount of uses would be 4/Life.
    • As another example, if something is Cost: 1, Max: 3, and has a Frequency of 2/Life, you could spend 3 points to purchase it 3 times and your total amount of uses would be 6/Life because each purchase grants 2 uses.
  • The Archetype columns show which abilities are part of which Archetypes. The available Archetypes themselves are listed underneath the main list of options.
  • Range and Type are just providing quick references to the Range and Ability Type for the ability. They do not impact class customization.
CUSTOMIZATION POINTS BY LEVEL
EXPERT ADEPT NOVICE
Lv. 1 1 2 3
Lv. 2 2 3 4
Lv. 3 3 4 5
Lv. 4 4 5 6
Lv. 5 5 6 7
Lv. 6 6 7 8


EXAMPLE POINT BUY CHART
See below for a visual example of the ability list with further details.

Archetype Ability Name Cost Max Frequency Range Type
EXPERT

Points Available
= Your Level

Unspent points may be used at a lower tier.
B Example Name 1 2 1/Life ♻10 20ft Verbal
A C Example Name 1 4 1/Refresh ♻20 5ft Other Enchantment
A B Example Name 1 2 1/Life ♻10 20ft Verbal
A Example Name 1 4 1/Refresh ♻20 5ft Other Enchantment
B C Example Name 1 2 1/Life ♻10 20ft Verbal
C Example Name 1 4 1/Refresh ♻20 5ft Other Enchantment
B Example Name 1 2 1/Life ♻10 20ft Verbal
A Example Name 1 4 1/Refresh ♻20 5ft Other Enchantment
C Example Name 1 2 1/Life ♻10 20ft Verbal
C Example Name 1 4 1/Refresh ♻20 5ft Other Enchantment
ADEPT

Points Available
= Your Level+1

Unspent points may be used at a lower tier.
A B C Example Name 1 2 1/Life ♻10 20ft Verbal
A C Example Name 1 4 1/Refresh ♻20 5ft Other Enchantment
B Example Name 1 2 1/Life ♻10 20ft Verbal
A C Example Name 1 4 1/Refresh ♻20 5ft Other Enchantment
A B Example Name 1 2 1/Life ♻10 20ft Verbal
A C Example Name 1 4 1/Refresh ♻20 5ft Other Enchantment
B Example Name 1 2 1/Life ♻10 20ft Verbal
C Example Name 1 4 1/Refresh ♻20 5ft Other Enchantment
B Example Name 1 2 1/Life ♻10 20ft Verbal
A Example Name 1 4 1/Refresh ♻20 5ft Other Enchantment
B Example Name 1 2 1/Life ♻10 20ft Verbal
C Example Name 1 4 1/Refresh ♻20 5ft Other Enchantment
NOVICE

Points Available
= Your Level+2

Unspent points at this tier are wasted.
B C Example Name 1 2 1/Life ♻10 20ft Verbal
A C Example Name 1 4 1/Refresh ♻20 5ft Other Enchantment
B Example Name 1 2 1/Life ♻10 20ft Verbal
A Example Name 1 4 1/Refresh ♻20 5ft Other Enchantment
B C Example Name 1 2 1/Life ♻10 20ft Verbal
C Example Name 1 4 1/Refresh ♻20 5ft Other Enchantment
C Example Name 1 2 1/Life ♻10 20ft Verbal
A Example Name 1 4 1/Refresh ♻20 5ft Other Enchantment
B Example Name 1 2 1/Life ♻10 20ft Verbal
A C Example Name 1 4 1/Refresh ♻20 5ft Other Enchantment
B C Example Name 1 2 1/Life ♻10 20ft Verbal
A B Example Name 1 4 1/Refresh ♻20 5ft Other Enchantment
B Example Name 1 2 1/Life ♻10 20ft Verbal
A Example Name 1 4 1/Refresh ♻20 5ft Other Enchantment
Archetypes

If you are level 3 or above, you MAY choose to take an archetype.

If you do, you can only purchase abilities listed with as part of that archetype.
Archetype A

Gain Benefit

Suffer Drawback
Archetype B

Gain Benefit

Suffer Drawback
Archetype C

Gain Benefit

Suffer Drawback




Class Customization
Archetypes · Picks · Point-Buy · Monster Selection · Symbols and Extra Notations
General Rules (Combat Classes)
Anatomy of a Class Profile · Garb Bonus · Class Customization
Combat Classes
General Rules · Anti-Paladin · Archer · Assassin · Barbarian · Bard · Druid · Healer · Monk · Paladin · Peasant · Scout · Warrior · Wizard · Monster
Classes
Credits and Levels · Combat Classes · Non-Combat Classes
Amtgard V9 Rulebook
Playtest Disclaimer · Introduction · Getting Started · Garb · Honor System · Safety · Core Combat Rules · Equipment · Classes · Abilities and Effects · Magic Items · Combat Activities · Rules Authorities
Appendix: Equipment Inspection Guide · Master List of Abilities · Glossary