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− | {{:V9: | + | {{V9}} |
+ | <onlyinclude> | ||
+ | =====<u><big>[[V9: Point-Buy| Point-Buy]]</big></u>===== | ||
+ | This is the customization method used for ranged and ability-focused classes. | ||
+ | |||
+ | '''HOW IT WORKS'''<br> | ||
+ | You are given a number of customization points based on your level which can be used to purchase abilities from a tiered list (see example below). The list is divided into three tiers: Expert, Adept, and Novice. You will receive a number of Expert points equal to your level, and then LV+1 for Adept and LV+2 for Novice. Unspent points in a higher tier can be ‘dropped down’ and spent at lower tiers.<br><br> | ||
+ | |||
+ | *'''Cost''' is how many points you must spend to purchase the ability. | ||
+ | *'''Max''' is the maximum amount of times you may purchase the ability. | ||
+ | **Your total uses may be greater than this maximum if the ability grants multiple uses per purchase (see below). | ||
+ | *'''Frequency''' is the [[V9: Frequency|frequency]] and amount of [[V9: Frequency|uses]] you receive for each purchase. | ||
+ | **For example, if something is Cost: 1, Max: 4, and has a Frequency of 1/Life, you could spend 4 points to purchase it 4 times and your total amount of uses would be 4/Life. | ||
+ | **As another example, if something is Cost: 1, Max: 3, and has a Frequency of 2/Life, you could spend 3 points to purchase it 3 times and your total amount of uses would be 6/Life because each purchase grants 2 uses. | ||
+ | *The '''Archetype''' columns show which abilities are part of which [[V9: Archetypes| Archetypes]]. The available Archetypes themselves are listed underneath the main list of options. | ||
+ | *'''Range''' and '''Type''' are just providing quick references to the [[V9: Range| Range]] and [[V9: Ability Type| Ability Type]] for the ability. They do not impact class customization. | ||
+ | |||
+ | {|style="border-style: solid; border-width: 5px; text-align: center"; class="wikitable v9basictable" | ||
+ | !colspan="4" style="background-color:#000000; color: white" | '''CUSTOMIZATION POINTS BY LEVEL''' | ||
+ | |- | ||
+ | !style="background-color:#000000; color: white; width: 25%" | | ||
+ | |style="background-color:#000000; color: white; width: 25%" | '''EXPERT''' | ||
+ | |style="background-color:#000000; color: white; width: 25%" | '''ADEPT''' | ||
+ | |style="background-color:#000000; color: white; width: 25%" | '''NOVICE''' | ||
+ | |- | ||
+ | ! '''Lv. 1''' | ||
+ | | 1 | ||
+ | | 2 | ||
+ | | 3 | ||
+ | |- | ||
+ | ! '''Lv. 2''' | ||
+ | | 2 | ||
+ | | 3 | ||
+ | | 4 | ||
+ | |- | ||
+ | ! '''Lv. 3''' | ||
+ | | 3 | ||
+ | | 4 | ||
+ | | 5 | ||
+ | |- | ||
+ | ! '''Lv. 4''' | ||
+ | | 4 | ||
+ | | 5 | ||
+ | | 6 | ||
+ | |- | ||
+ | ! '''Lv. 5''' | ||
+ | | 5 | ||
+ | | 6 | ||
+ | | 7 | ||
+ | |- | ||
+ | ! '''Lv. 6''' | ||
+ | | 6 | ||
+ | | 7 | ||
+ | | 8 | ||
+ | |} | ||
+ | <br> | ||
+ | '''EXAMPLE POINT BUY CHART'''<br> | ||
+ | See below for a visual example of the ability list with further details. | ||
+ | |||
+ | <center> | ||
+ | {|style="border-style: solid; border-width: 5px; text-align: right;" class="wikitable v9pointbuy" | ||
+ | |colspan="1" style="background-color:#000000; color: white; padding-top: 10px; padding-bottom: 10px; width: 25%" | | ||
+ | |colspan="3" style="background-color:#000000; color: white; padding-top: 10px; padding-bottom: 10px; width: 6%" | '''Archetype''' | ||
+ | |colspan="1" style="background-color:#000000; color: white; padding-top: 10px; padding-bottom: 10px; width: 20%" | '''Ability Name''' | ||
+ | |colspan="1" style="background-color:#000000; color: white; padding-top: 10px; padding-bottom: 10px; padding-top: 10px; padding-left: 0px; width: 4%" | '''Cost''' | ||
+ | |colspan="1" style="background-color:#000000; color: white; padding-top: 10px; padding-bottom: 10px; padding-left: 0px; width: 4%" | '''Max''' | ||
+ | |colspan="1" style="background-color:#000000; color: white; padding-top: 10px; padding-bottom: 10px; width: 12%" | '''Frequency''' | ||
+ | |colspan="1" style="background-color:#000000; color: white; padding-top: 10px; padding-bottom: 10px; width: 10%" | '''Range''' | ||
+ | |colspan="1" style="background-color:#000000; color: white; padding-top: 10px; padding-bottom: 10px; width: 19%" | '''Type''' | ||
+ | |- | ||
+ | |colspan="1" rowspan="11" style="background-color:#4C1130; color: white; text-align: center" | '''EXPERT'''<br><br>Points Available<br>= Your Level<br><br>Unspent points may be used at a lower tier. | ||
+ | |colspan="9" style="background-color:#4C1130; color: white" | | ||
+ | |- | ||
+ | | | ||
+ | | B | ||
+ | | | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 2 | ||
+ | | 1/Life ♻10 | ||
+ | | 20ft | ||
+ | | Verbal | ||
+ | |- | ||
+ | | A | ||
+ | | | ||
+ | | C | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 4 | ||
+ | | 1/Refresh ♻20 | ||
+ | | 5ft Other | ||
+ | | Enchantment | ||
+ | |- | ||
+ | | A | ||
+ | | B | ||
+ | | | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 2 | ||
+ | | 1/Life ♻10 | ||
+ | | 20ft | ||
+ | | Verbal | ||
+ | |- | ||
+ | | A | ||
+ | | | ||
+ | | | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 4 | ||
+ | | 1/Refresh ♻20 | ||
+ | | 5ft Other | ||
+ | | Enchantment | ||
+ | |- | ||
+ | | | ||
+ | | B | ||
+ | | C | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 2 | ||
+ | | 1/Life ♻10 | ||
+ | | 20ft | ||
+ | | Verbal | ||
+ | |- | ||
+ | | | ||
+ | | | ||
+ | | C | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 4 | ||
+ | | 1/Refresh ♻20 | ||
+ | | 5ft Other | ||
+ | | Enchantment | ||
+ | |- | ||
+ | | | ||
+ | | B | ||
+ | | | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 2 | ||
+ | | 1/Life ♻10 | ||
+ | | 20ft | ||
+ | | Verbal | ||
+ | |- | ||
+ | | A | ||
+ | | | ||
+ | | | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 4 | ||
+ | | 1/Refresh ♻20 | ||
+ | | 5ft Other | ||
+ | | Enchantment | ||
+ | |- | ||
+ | | | ||
+ | | | ||
+ | | C | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 2 | ||
+ | | 1/Life ♻10 | ||
+ | | 20ft | ||
+ | | Verbal | ||
+ | |- | ||
+ | | | ||
+ | | | ||
+ | | C | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 4 | ||
+ | | 1/Refresh ♻20 | ||
+ | | 5ft Other | ||
+ | | Enchantment | ||
+ | |- | ||
+ | |colspan="1" rowspan="13" style="background-color:#073763; color: white; text-align: center; width: 10%" | '''ADEPT'''<br><br>Points Available<br>= Your Level+1<br><br>Unspent points may be used at a lower tier. | ||
+ | |colspan="9" style="background-color:#073763; color: white" | | ||
+ | |- | ||
+ | | A | ||
+ | | B | ||
+ | | C | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 2 | ||
+ | | 1/Life ♻10 | ||
+ | | 20ft | ||
+ | | Verbal | ||
+ | |- | ||
+ | | A | ||
+ | | | ||
+ | | C | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 4 | ||
+ | | 1/Refresh ♻20 | ||
+ | | 5ft Other | ||
+ | | Enchantment | ||
+ | |- | ||
+ | | | ||
+ | | B | ||
+ | | | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 2 | ||
+ | | 1/Life ♻10 | ||
+ | | 20ft | ||
+ | | Verbal | ||
+ | |- | ||
+ | | A | ||
+ | | | ||
+ | | C | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 4 | ||
+ | | 1/Refresh ♻20 | ||
+ | | 5ft Other | ||
+ | | Enchantment | ||
+ | |- | ||
+ | | A | ||
+ | | B | ||
+ | | | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 2 | ||
+ | | 1/Life ♻10 | ||
+ | | 20ft | ||
+ | | Verbal | ||
+ | |- | ||
+ | | A | ||
+ | | | ||
+ | | C | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 4 | ||
+ | | 1/Refresh ♻20 | ||
+ | | 5ft Other | ||
+ | | Enchantment | ||
+ | |- | ||
+ | | | ||
+ | | B | ||
+ | | | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 2 | ||
+ | | 1/Life ♻10 | ||
+ | | 20ft | ||
+ | | Verbal | ||
+ | |- | ||
+ | | | ||
+ | | | ||
+ | | C | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 4 | ||
+ | | 1/Refresh ♻20 | ||
+ | | 5ft Other | ||
+ | | Enchantment | ||
+ | |- | ||
+ | | | ||
+ | | B | ||
+ | | | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 2 | ||
+ | | 1/Life ♻10 | ||
+ | | 20ft | ||
+ | | Verbal | ||
+ | |- | ||
+ | | A | ||
+ | | | ||
+ | | | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 4 | ||
+ | | 1/Refresh ♻20 | ||
+ | | 5ft Other | ||
+ | | Enchantment | ||
+ | |- | ||
+ | | | ||
+ | | B | ||
+ | | | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 2 | ||
+ | | 1/Life ♻10 | ||
+ | | 20ft | ||
+ | | Verbal | ||
+ | |- | ||
+ | | | ||
+ | | | ||
+ | | C | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 4 | ||
+ | | 1/Refresh ♻20 | ||
+ | | 5ft Other | ||
+ | | Enchantment | ||
+ | |- | ||
+ | |colspan="1" rowspan="15" style="background-color:#7F6000; color: white; text-align: center; width: 10%" | '''NOVICE'''<br><br>Points Available<br>= Your Level+2<br><br>Unspent points at this tier are wasted. | ||
+ | |colspan="9" style="background-color:#7F6000; color: white" | | ||
+ | |- | ||
+ | | | ||
+ | | B | ||
+ | | C | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 2 | ||
+ | | 1/Life ♻10 | ||
+ | | 20ft | ||
+ | | Verbal | ||
+ | |- | ||
+ | | A | ||
+ | | | ||
+ | | C | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 4 | ||
+ | | 1/Refresh ♻20 | ||
+ | | 5ft Other | ||
+ | | Enchantment | ||
+ | |- | ||
+ | | | ||
+ | | B | ||
+ | | | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 2 | ||
+ | | 1/Life ♻10 | ||
+ | | 20ft | ||
+ | | Verbal | ||
+ | |- | ||
+ | | A | ||
+ | | | ||
+ | | | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 4 | ||
+ | | 1/Refresh ♻20 | ||
+ | | 5ft Other | ||
+ | | Enchantment | ||
+ | |- | ||
+ | | | ||
+ | | B | ||
+ | | C | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 2 | ||
+ | | 1/Life ♻10 | ||
+ | | 20ft | ||
+ | | Verbal | ||
+ | |- | ||
+ | | | ||
+ | | | ||
+ | | C | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 4 | ||
+ | | 1/Refresh ♻20 | ||
+ | | 5ft Other | ||
+ | | Enchantment | ||
+ | |- | ||
+ | | | ||
+ | | | ||
+ | | C | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 2 | ||
+ | | 1/Life ♻10 | ||
+ | | 20ft | ||
+ | | Verbal | ||
+ | |- | ||
+ | | A | ||
+ | | | ||
+ | | | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 4 | ||
+ | | 1/Refresh ♻20 | ||
+ | | 5ft Other | ||
+ | | Enchantment | ||
+ | |- | ||
+ | | | ||
+ | | B | ||
+ | | | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 2 | ||
+ | | 1/Life ♻10 | ||
+ | | 20ft | ||
+ | | Verbal | ||
+ | |- | ||
+ | | A | ||
+ | | | ||
+ | | C | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 4 | ||
+ | | 1/Refresh ♻20 | ||
+ | | 5ft Other | ||
+ | | Enchantment | ||
+ | |- | ||
+ | | | ||
+ | | B | ||
+ | | C | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 2 | ||
+ | | 1/Life ♻10 | ||
+ | | 20ft | ||
+ | | Verbal | ||
+ | |- | ||
+ | | A | ||
+ | | B | ||
+ | | | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 4 | ||
+ | | 1/Refresh ♻20 | ||
+ | | 5ft Other | ||
+ | | Enchantment | ||
+ | |- | ||
+ | | | ||
+ | | B | ||
+ | | | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 2 | ||
+ | | 1/Life ♻10 | ||
+ | | 20ft | ||
+ | | Verbal | ||
+ | |- | ||
+ | | A | ||
+ | | | ||
+ | | | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 4 | ||
+ | | 1/Refresh ♻20 | ||
+ | | 5ft Other | ||
+ | | Enchantment | ||
+ | |} | ||
+ | {|style="border-style: solid; border-width: 5px; text-align: center;"; class="wikitable v9basictable" | ||
+ | |colspan="4" style="background-color:#000000; color: white" | | ||
+ | |- | ||
+ | !style="width: 25%"| '''Archetypes'''<br><br>If you are level 3 or above, you '''MAY''' choose to take an archetype.<br><br>If you do, you can only purchase abilities listed with as part of that archetype. | ||
+ | |style="width: 25%"| '''Archetype A'''<br><br>Gain Benefit<br><br>Suffer Drawback | ||
+ | |style="width: 25%"| '''Archetype B'''<br><br>Gain Benefit<br><br>Suffer Drawback | ||
+ | |style="width: 25%"| '''Archetype C'''<br><br>Gain Benefit<br><br>Suffer Drawback | ||
+ | |} | ||
+ | </center> | ||
+ | |||
+ | </onlyinclude><br> | ||
+ | ---- | ||
+ | <gallery mode="slideshow" showthumbnails caption="Image Gallery"> | ||
+ | File:23014---PlaceHolderImage4x3.jpg|Example 1 | ||
+ | File:23014---PlaceHolderImage4x3.jpg|Example 2 | ||
+ | File:23014---PlaceHolderImage4x3.jpg|Example 3 | ||
+ | File:23014---PlaceHolderImage4x3.jpg|Example 4 | ||
+ | File:23014---PlaceHolderImage4x3.jpg|Example 5 | ||
+ | </gallery><br> | ||
+ | {{V9 Class Customization}} |
Latest revision as of 07:37, 13 January 2024
This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
- The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
- These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
- To learn more about Amtgard V9 Development, please visit Amtgard.com.
- To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.
Point-Buy
This is the customization method used for ranged and ability-focused classes.
HOW IT WORKS
You are given a number of customization points based on your level which can be used to purchase abilities from a tiered list (see example below). The list is divided into three tiers: Expert, Adept, and Novice. You will receive a number of Expert points equal to your level, and then LV+1 for Adept and LV+2 for Novice. Unspent points in a higher tier can be ‘dropped down’ and spent at lower tiers.
- Cost is how many points you must spend to purchase the ability.
- Max is the maximum amount of times you may purchase the ability.
- Your total uses may be greater than this maximum if the ability grants multiple uses per purchase (see below).
- Frequency is the frequency and amount of uses you receive for each purchase.
- For example, if something is Cost: 1, Max: 4, and has a Frequency of 1/Life, you could spend 4 points to purchase it 4 times and your total amount of uses would be 4/Life.
- As another example, if something is Cost: 1, Max: 3, and has a Frequency of 2/Life, you could spend 3 points to purchase it 3 times and your total amount of uses would be 6/Life because each purchase grants 2 uses.
- The Archetype columns show which abilities are part of which Archetypes. The available Archetypes themselves are listed underneath the main list of options.
- Range and Type are just providing quick references to the Range and Ability Type for the ability. They do not impact class customization.
CUSTOMIZATION POINTS BY LEVEL | |||
---|---|---|---|
EXPERT | ADEPT | NOVICE | |
Lv. 1 | 1 | 2 | 3 |
Lv. 2 | 2 | 3 | 4 |
Lv. 3 | 3 | 4 | 5 |
Lv. 4 | 4 | 5 | 6 |
Lv. 5 | 5 | 6 | 7 |
Lv. 6 | 6 | 7 | 8 |
EXAMPLE POINT BUY CHART
See below for a visual example of the ability list with further details.
Archetype | Ability Name | Cost | Max | Frequency | Range | Type | |||
EXPERT Points Available = Your Level Unspent points may be used at a lower tier. |
|||||||||
B | Example Name | 1 | 2 | 1/Life ♻10 | 20ft | Verbal | |||
A | C | Example Name | 1 | 4 | 1/Refresh ♻20 | 5ft Other | Enchantment | ||
A | B | Example Name | 1 | 2 | 1/Life ♻10 | 20ft | Verbal | ||
A | Example Name | 1 | 4 | 1/Refresh ♻20 | 5ft Other | Enchantment | |||
B | C | Example Name | 1 | 2 | 1/Life ♻10 | 20ft | Verbal | ||
C | Example Name | 1 | 4 | 1/Refresh ♻20 | 5ft Other | Enchantment | |||
B | Example Name | 1 | 2 | 1/Life ♻10 | 20ft | Verbal | |||
A | Example Name | 1 | 4 | 1/Refresh ♻20 | 5ft Other | Enchantment | |||
C | Example Name | 1 | 2 | 1/Life ♻10 | 20ft | Verbal | |||
C | Example Name | 1 | 4 | 1/Refresh ♻20 | 5ft Other | Enchantment | |||
ADEPT Points Available = Your Level+1 Unspent points may be used at a lower tier. |
|||||||||
A | B | C | Example Name | 1 | 2 | 1/Life ♻10 | 20ft | Verbal | |
A | C | Example Name | 1 | 4 | 1/Refresh ♻20 | 5ft Other | Enchantment | ||
B | Example Name | 1 | 2 | 1/Life ♻10 | 20ft | Verbal | |||
A | C | Example Name | 1 | 4 | 1/Refresh ♻20 | 5ft Other | Enchantment | ||
A | B | Example Name | 1 | 2 | 1/Life ♻10 | 20ft | Verbal | ||
A | C | Example Name | 1 | 4 | 1/Refresh ♻20 | 5ft Other | Enchantment | ||
B | Example Name | 1 | 2 | 1/Life ♻10 | 20ft | Verbal | |||
C | Example Name | 1 | 4 | 1/Refresh ♻20 | 5ft Other | Enchantment | |||
B | Example Name | 1 | 2 | 1/Life ♻10 | 20ft | Verbal | |||
A | Example Name | 1 | 4 | 1/Refresh ♻20 | 5ft Other | Enchantment | |||
B | Example Name | 1 | 2 | 1/Life ♻10 | 20ft | Verbal | |||
C | Example Name | 1 | 4 | 1/Refresh ♻20 | 5ft Other | Enchantment | |||
NOVICE Points Available = Your Level+2 Unspent points at this tier are wasted. |
|||||||||
B | C | Example Name | 1 | 2 | 1/Life ♻10 | 20ft | Verbal | ||
A | C | Example Name | 1 | 4 | 1/Refresh ♻20 | 5ft Other | Enchantment | ||
B | Example Name | 1 | 2 | 1/Life ♻10 | 20ft | Verbal | |||
A | Example Name | 1 | 4 | 1/Refresh ♻20 | 5ft Other | Enchantment | |||
B | C | Example Name | 1 | 2 | 1/Life ♻10 | 20ft | Verbal | ||
C | Example Name | 1 | 4 | 1/Refresh ♻20 | 5ft Other | Enchantment | |||
C | Example Name | 1 | 2 | 1/Life ♻10 | 20ft | Verbal | |||
A | Example Name | 1 | 4 | 1/Refresh ♻20 | 5ft Other | Enchantment | |||
B | Example Name | 1 | 2 | 1/Life ♻10 | 20ft | Verbal | |||
A | C | Example Name | 1 | 4 | 1/Refresh ♻20 | 5ft Other | Enchantment | ||
B | C | Example Name | 1 | 2 | 1/Life ♻10 | 20ft | Verbal | ||
A | B | Example Name | 1 | 4 | 1/Refresh ♻20 | 5ft Other | Enchantment | ||
B | Example Name | 1 | 2 | 1/Life ♻10 | 20ft | Verbal | |||
A | Example Name | 1 | 4 | 1/Refresh ♻20 | 5ft Other | Enchantment |
Archetypes If you are level 3 or above, you MAY choose to take an archetype. If you do, you can only purchase abilities listed with as part of that archetype. |
Archetype A Gain Benefit Suffer Drawback |
Archetype B Gain Benefit Suffer Drawback |
Archetype C Gain Benefit Suffer Drawback |
---|
Class Customization Archetypes · Picks · Point-Buy · Monster Selection · Symbols and Extra Notations
General Rules (Combat Classes) Anatomy of a Class Profile · Garb Bonus · Class Customization
Combat Classes General Rules · Anti-Paladin · Archer · Assassin · Barbarian · Bard · Druid · Healer · Monk · Paladin · Peasant · Scout · Warrior · Wizard · Monster
Classes Credits and Levels · Combat Classes · Non-Combat Classes