Difference between revisions of "V9: Paladin"

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{{:V9: Placeholder}}
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{{V9}}
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__TOC__
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<onlyinclude>[[File:V8Art_Paladin.png | center | frameless]]
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{{V9 Class Profile
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| HEADER COLOR = #68C3A8
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| NAME = [[V9: Paladin| Paladin]]
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| DESCRIPTION = Transfer in progress
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| PLAYSTYLE = Transfer in progress
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| IDENTIFIER = [[File:ColorCodeAquamarine-231130.jpg | 50px | link=V9: Color Code]] [[V9: Color Code|Aquamarine]] [[V9: Sash| Sash]]
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| WEAPONS = [[V9: Dagger| Dagger]], [[V9: Short| Short]], [[V9: Long| Long]], [[V9: Flail| Flail]], [[V9: Great| Great]], [[V9: Reach| Reach]], [[V9: Pike| Pike]], [[V9: Javelin| Javelin]]
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| SHIELDS = [[V9: Shields|Any]]
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| ARMOR = Choose one:
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*Up to 4pts [[V9: Armor|Physical Armor]]
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*Up to 2pts Physical Armor + [[V9: Steal Life Essence| Steal Life Essence]] 1/Life ♻20
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*1pt [[V9: Natural Armor| Natural Armor]]
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| GARB BONUS = Choice of Garb Bonus [[V9: Garb Bonus Curios|Curio]].<br>+1 [[V9: Frequency|use]] if [[V9: Garb Bonus|Superior]] Garb Bonus.
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}}
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{{V9 Picks Table
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| HEADER COLOR = #68C3A8
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| LEVEL 1 = Transfer in progress
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| ROW A = Transfer in progress
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| ROW B = Transfer in progress
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| ROW C1 = Transfer in progress
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| ROW C2 = Transfer in progress
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| ROW C3 = Transfer in progress
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| ROW D1 = Transfer in progress
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| ROW D2 = Transfer in progress
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| ROW D3 = Transfer in progress
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| ROW E1 = Transfer in progress
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| ROW E2 = Transfer in progress
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| ROW E3 = Transfer in progress
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| ARCHETYPE 1 = '''Archetype Name'''
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Transfer in progress
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| ARCHETYPE 2 = '''Archetype Name'''
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Transfer in progress
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| ARCHETYPE 3 = '''Archetype Name'''
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Transfer in progress
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}}
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</onlyinclude><br><br>
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----
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=====<big><u>List of Class-Specific Abilities</u></big>=====
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<br>
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<div style="column-count: 2"><small>
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{{:V9: Heal}}
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{{:V9: Mend}}
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</small></div>
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----
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----
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=====<big><u>Pre-Constructed Builds</u></big>=====
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Below are a few -pre-constructed builds for this class. Use these to quickly get into the game or to help new players ease their way into the intricacies of [[V9: Class Customization|class customization]].
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{{V9 Preconstructed Class (Picks)
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| HEADER COLOR = #68C3A8
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| NAME = TBD
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| IDENTIFIER = [[V9: Color Code|Aquamarine]] [[V9: Sash|sash]]
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| WEAPONS = TBD
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| SHIELDS = TBD
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| ARMOR = TBD
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| LEVEL 1 = TBD
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| LEVEL 2 = TBD
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| LEVEL 3 = TBD
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| LEVEL 4 = TBD
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| LEVEL 5 = TBD
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| LEVEL 6 = TBD
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| CURIO = TBD
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*Requires garb and a <color> [[V9: Garb Bonus Curios|curio]].
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}}
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<br><br>
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----
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=====<big><u>Extra Clarifications</u></big>=====
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Any additional clarifications about this class will be listed below. To request a clarification, please visit the [https://discord.gg/zeA5PPE Amtgard V9 Discord server].
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*There are no additional clarifications for this class.
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<br><br>
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----
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=====<big><u>Trivia</u></big>=====
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<ul><li>The Paladin class was introduced in the very first edition of Amtgard (1983).</li></ul>
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<br><br>
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----
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<br>
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{{V9 Combat Classes}}

Revision as of 02:51, 5 December 2023

221202---V9-Rules-Seal-for-Wiki.png
This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
  • The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
  • These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
  • To learn more about Amtgard V9 Development, please visit Amtgard.com.
  • To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.




V8Art Paladin.png

Paladin

Description Transfer in progress
Playstyle Transfer in progress
Class Identifier ColorCodeAquamarine-231130.jpg Aquamarine Sash
Weapons Dagger, Short, Long, Flail, Great, Reach, Pike, Javelin
Shields Any
Armor Choose one:
Garb Bonus Choice of Garb Bonus Curio.
+1 use if Superior Garb Bonus.
Level 1

You always get these abilities when you play this class.
ROW A Transfer in progress
Levels 2-6

For each level beyond 1, pick a row you have not already chosen and gain the abilities within.

If that row has multiple options, pick one of those options and gain everything from that option.
ROW B Transfer in progress
ROW C {{{ROW C}}}
ROW D Transfer in progress OR Transfer in progress OR Transfer in progress
ROW E Transfer in progress OR Transfer in progress OR Transfer in progress
ROW F {{{ROW F1}}} OR {{{ROW F2}}} OR {{{ROW F3}}}
Archetypes

If you are level 3 or above, you MAY choose to take an archetype.

If you do, you cannot make more than one pick from outside that archetype’s column. Rows A, B, and C are part of all 3 columns.
Archetype Name

Transfer in progress

Archetype Name

Transfer in progress

Archetype Name

Transfer in progress




List of Class-Specific Abilities



Heal
Simple Summary Heal: Incant "The white light of healing hath healed thee" x5 to remove target's wound
Available to Archer, Druid, Healer, Paladin, Monk, Scout, Curios, Monster (Shroomkin, Unicorn)
Type Verbal (Non-Offensive)
Range
  • 5ft (Any) - Druid, Healer, Paladin, Monk, Scout, Curios
  • 5ft (Other) - Unicorn
  • Self - Archer
Incantation "The white light of healing hath healed thee" x5
Effects Immediate Effect: Target restores a wound.


Mend
Simple Summary Mend: Incant "I make this item whole again" x5 to mend a broken or damaged weapon or shield, or restore one point of armor to a hit location.
Available to Archer, Bard, Druid, Healer, Scout, Wizard, Curios, Monster (Shroomkin)
Type Verbal (Non-Offensive)
Range 5ft (Any)
Incantation "I make this item whole again" x5
Effects Immediate Effect: Choose one at the time of cast:
Other Details Caster may hold the item to be affected without taking up a free hand.
V8 Transition Note: Mend targets the player, not the item being restored.




Pre-Constructed Builds

Below are a few -pre-constructed builds for this class. Use these to quickly get into the game or to help new players ease their way into the intricacies of class customization.

TBD
{{{ABILITY SUMMARIES}}}
Identifier Aquamarine sash
Weapons TBD
Shields TBD
Armor TBD
Level 1 TBD
Level 2 TBD
Level 3 TBD
Level 4 TBD
Level 5 TBD
Level 6 TBD




Extra Clarifications

Any additional clarifications about this class will be listed below. To request a clarification, please visit the Amtgard V9 Discord server.

  • There are no additional clarifications for this class.




Trivia
  • The Paladin class was introduced in the very first edition of Amtgard (1983).





Combat Classes
General Rules · Anti-Paladin · Archer · Assassin · Barbarian · Bard · Druid · Healer · Monk · Paladin · Peasant · Scout · Warrior · Wizard · Monster
Classes
Credits and Levels · Combat Classes · Non-Combat Classes
Amtgard V9 Rulebook
Playtest Disclaimer · Introduction · Getting Started · Garb · Honor System · Safety · Core Combat Rules · Equipment · Classes · Abilities and Effects · Magic Items · Combat Activities · Rules Authorities
Appendix: Equipment Inspection Guide · Master List of Abilities · Glossary