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{{:V9: Placeholder}}
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{{V9}}
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<onlyinclude>
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=====<u><big>[[V9: Picks| Picks]]</big></u>=====
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This customization method is used for melee and equipment-oriented classes.
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'''HOW IT WORKS'''
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*At [[V9: Level|level]] 1, you will receive a preset list of abilities.
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*For levels 2-6, you will make picks from a list of rows and options within those rows. The [[V9: Level|higher level]] you are, the more picks you can make.
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*If you are level 3 or above, you may also choose an [[V9: Archetypes|archetype]] that offers extra benefits in exchange for restricting your picks and possibly other drawbacks.
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See below for a visual example with further details
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'''EXAMPLE PICKS CHARTS'''<br>
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When viewing on mobile, rotate horizontally or 'view as desktop' to avoid resizing issues.
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{|style="border-style: solid; border-width: 5px; text-align: center;" class="wikitable v9basictable"
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!colspan="5" style="background-color:#000000" |  
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|-
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!colspan="2" style="width: 20%"|'''Level 1'''<br><br>You always get these abilities when you play this class.
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|colspan="3" style="width: 80%"| Level 1 abilities<br>No Options - Gain everything here
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|-
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!colspan="5" style="background-color:#000000" |  
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|-
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!colspan="1" rowspan="5" |'''Levels 2-6'''<br><br>For each level beyond 1, pick a row you have not already chosen and gain the abilities within.<br><br>If that row has multiple options, pick one of those options and gain everything from that option.
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|colspan="1" | '''ROW A'''
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|colspan="3" | Row A<br>No Options - Gain everything here
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|-
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|colspan="1" | '''ROW B'''
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|colspan="3" | Row B<br>No Options - Gain everything here
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|-
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|colspan="1" | '''ROW C'''
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|colspan="1" style="background-color:#F0F8FF"| Row C<br>Option 1
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|colspan="1" style="background-color:#FFFFF0"| Row C<br>Option 2
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|colspan="1" style="background-color:#FFE4E1"| Row C<br>Option 3
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|-
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|colspan="1" | '''ROW D'''
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|colspan="1" style="background-color:#F0F8FF"| Row D<br>Option 1
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|colspan="1" style="background-color:#FFFFF0"| Row D<br>Option 2
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|colspan="1" style="background-color:#FFE4E1"| Row D<br>Option 3
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|-
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|colspan="1" | '''ROW E'''
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|colspan="1" style="background-color:#F0F8FF"| Row E<br>Option 1
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|colspan="1" style="background-color:#FFFFF0"| Row E<br>Option 2
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|colspan="1" style="background-color:#FFE4E1"| Row E<br>Option 3
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|-
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!colspan="5" style="background-color:#000000" |  
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|-
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|colspan="2" | '''Archetypes'''<br><br>If you are level 3 or above, you '''MAY''' choose to take an archetype.<br><br>If you do, you cannot make more than one pick from outside that archetype’s column. Row A and B are part of all 3 columns.
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|colspan="1" style="background-color:#F0F8FF"| '''Archetype 1'''<br><br>Row A and B are part of every archetype
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|colspan="1" style="background-color:#FFFFF0"| '''Archetype 2'''<br><br>Row A and B are part of every archetype
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|colspan="1" style="background-color:#FFE4E1"| '''Archetype 3'''<br><br>Row A and B are part of every archetype
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|}
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</center>
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</onlyinclude><br><br>
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----
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<gallery mode="slideshow" showthumbnails caption="Image Gallery">
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File:23014---PlaceHolderImage4x3.jpg|Example 1
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File:23014---PlaceHolderImage4x3.jpg|Example 2
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File:23014---PlaceHolderImage4x3.jpg|Example 3
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File:23014---PlaceHolderImage4x3.jpg|Example 4
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File:23014---PlaceHolderImage4x3.jpg|Example 5
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</gallery><br>
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{{V9 Class Customization}}

Latest revision as of 18:58, 4 December 2023

221202---V9-Rules-Seal-for-Wiki.png
This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
  • The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
  • These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
  • To learn more about Amtgard V9 Development, please visit Amtgard.com.
  • To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.





Picks

This customization method is used for melee and equipment-oriented classes.


HOW IT WORKS

  • At level 1, you will receive a preset list of abilities.
  • For levels 2-6, you will make picks from a list of rows and options within those rows. The higher level you are, the more picks you can make.
  • If you are level 3 or above, you may also choose an archetype that offers extra benefits in exchange for restricting your picks and possibly other drawbacks.

See below for a visual example with further details


EXAMPLE PICKS CHARTS
When viewing on mobile, rotate horizontally or 'view as desktop' to avoid resizing issues.

Level 1

You always get these abilities when you play this class.
Level 1 abilities
No Options - Gain everything here
Levels 2-6

For each level beyond 1, pick a row you have not already chosen and gain the abilities within.

If that row has multiple options, pick one of those options and gain everything from that option.
ROW A Row A
No Options - Gain everything here
ROW B Row B
No Options - Gain everything here
ROW C Row C
Option 1
Row C
Option 2
Row C
Option 3
ROW D Row D
Option 1
Row D
Option 2
Row D
Option 3
ROW E Row E
Option 1
Row E
Option 2
Row E
Option 3
Archetypes

If you are level 3 or above, you MAY choose to take an archetype.

If you do, you cannot make more than one pick from outside that archetype’s column. Row A and B are part of all 3 columns.
Archetype 1

Row A and B are part of every archetype
Archetype 2

Row A and B are part of every archetype
Archetype 3

Row A and B are part of every archetype





Class Customization
Archetypes · Picks · Point-Buy · Monster Selection · Symbols and Extra Notations
General Rules (Combat Classes)
Anatomy of a Class Profile · Garb Bonus · Class Customization
Combat Classes
General Rules · Anti-Paladin · Archer · Assassin · Barbarian · Bard · Druid · Healer · Monk · Paladin · Peasant · Scout · Warrior · Wizard · Monster
Classes
Credits and Levels · Combat Classes · Non-Combat Classes
Amtgard V9 Rulebook
Playtest Disclaimer · Introduction · Getting Started · Garb · Honor System · Safety · Core Combat Rules · Equipment · Classes · Abilities and Effects · Magic Items · Combat Activities · Rules Authorities
Appendix: Equipment Inspection Guide · Master List of Abilities · Glossary