Difference between revisions of "Ancestral Armor"
From AmtWiki
m |
m |
||
Line 11: | Line 11: | ||
|- | |- | ||
! [[Range]] | ! [[Range]] | ||
− | | Touch | + | | [[Touch: Others]] |
|- | |- | ||
![[Incantation]] | ![[Incantation]] |
Revision as of 19:36, 26 April 2017
Ancestral Armor is a spell usable by:
Type | Enchantment |
---|---|
School | Protection |
Range | Touch: Others |
Incantation | “May this armor protect you from all forms of harm. May the flames of the fire not burn you. May the bolts from the heavens not strike you. May the arrows of your enemies not pierce you. May this armor protect you from all forms of harm.” |
Materials | White strip |
Effects | The effects of a Magic Ball, projectile, or weapon which just struck armor worn by the player is ignored, even if the object would not otherwise affect the armor. The armor loses one point of value in the location struck. |
Limitations or Restrictions | Phase Arrow and Phase Bolt interact with armor worn by the bearer as though Ancestral Armor was not present. |
Notes | Abilities that ignore armor do not trigger Ancestral Armor. |
See Also:
- Magic, Abilities, States and Special Effects for rules regarding magic.
- Magic and Abilities for a list of all magic and abilities.