Difference between revisions of "Wildgard"

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(Mostly fixing broken images, and updated officers.)
(Updating things, fixing up formatting.)
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image=[[Image:Wildgard-heraldry.png|100px]]|
 
image=[[Image:Wildgard-heraldry.png|100px]]|
 
imagesize=|
 
imagesize=|
kingdom=[[Iron Mountains]] [[Principality]] of [[Rivermoor]]|
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kingdom=[[Image:IronMountains.gif‎|30px]][[Iron Mountains]], [[Image:Rivermoor.jpg|30px]] [[Principality]] of [[Rivermoor]]|
 
status=[[Shire]]|
 
status=[[Shire]]|
city=Manitoba, [[Canada]]|
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city=Winnipeg (Manitoba, [[Canada]])|
 
park=Assiniboine Park|
 
park=Assiniboine Park|
 
founded=[[Events in 2012|2012]]|
 
founded=[[Events in 2012|2012]]|
meets=Sundays 12p-5p CST|
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meets=Sundays 12pm-5pm|
 
}}
 
}}
A [[Shire]] of the [[Principality]] of [[Rivermoor]] of the [[Empire]] of the [[Iron Mountains]], located in Winnipeg, Manitoba, [[Canada]].
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A [[Shire]] of the [[Principality]] of [[Rivermoor]] of the [[Empire]] of the [[Iron Mountains]], Wildgard is Winnipeg's foremost medieval/fantasy live-action roleplaying group. You'll usually find 30-60 people on the fields of Wildgard.
  
===Description===
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Wildgard is a heavily role-playing group. It has its own ongoing storyline which is developed through weekly quests and regular roleplay development meets. Most Wildgardians have one or more well-developed characters with backstories and impressive garb, and convincing roleplay. There are many races in Wildgard, with the three prominent being humans, Kintu (half-human half-animal anthros), and elves. Other races include dwarves, goblins, orcs, demons, and even feral animals. There is the odd dark elf and vampire as well.
  
Wildgard is Winnipeg's Foremost Medieval Live-Action Role Playing (LARP) Group. It's the official Winnipeg chapter in the story of Amtgard, one of the largest LARPing groups in North America with more than 250 active chapters and over 50,000 regular participants. Amtgard is dedicated to the recreation of the Sword and Sorcery genre in the Medieval period. Players are immersed in a world of heroic combat using safe foam-padded replicas of Medieval weaponry and period-authentic clothing. Participants are also encouraged to explore their creative sides with a range of skills from armouring and weapons-crafting to sewing, painting, dancing and singing. You'll usually find 30-60 people on the fields of Wildgard.
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Wildgardians also know how to fight, and there are many who can hold their own with the best in Amtgard. You'll find a variety of exotic and creative weapons on the field of battle. Wildgardians are known as talented crafters, designing and constructing their own weapons and garb.
  
We are a heavily role-playing group, as anyone who comes to Wildgard will learn. Wildgard has its own ongoing storyline which is developed through our weekly quests and regular role-play development meets. Most Wildgardians have one or more well-developed characters with back-stories and impressive garb, and they play these characters to perfection at the meets. There are many races in Wildgard, with the three prominent being Humans, Kintu (half-human half-animal anthros) and Elves. Other races include dwarves, goblins, orcs and even feral animals. There are countless classes, ranging from die-hard warriors and barbarians to casters like druids and wizards. We even have some special classes like Bushi, vampires and dark elves.
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Wildgard is home to members of several households and fighting companies, including [[House_Dauntless|House Burdenkeeper]], [[Northern Shields]], [[The Silver Scale]], [[House Haardrad]], [[Jackal Company]], [[Einherjar]], and [[Eternal Flame]].
  
Of course, Wildgardians also know how to fight, and there are many who can hold their own with the best in Amtgard. You'll find a variety of exotic and powerful weapons on the field of battle. Wildgardians are infamous as talented crafters, designing and constructing our own weapons and garb.
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===History===
 +
Wildgard was founded by [[Zume Frostpaw]] and [[Sylver Snowlynx]] in [[2012]], and first met with all of 5 people on March 18 of 2012. Zume had been in Amtgard since 2006, playing in Nevada, Tennessee and Minnesota. Sylver was introduced to Amtgard in [[2010]] in Minnesota. Both were impressed with the Amtgard system, and in [[2011]] they decided that Winnipeg was ripe for a LARPing group of Amtgard's calibre. They spent 6 months building up an armoury of park weapons, scouting locations and making contacts to try and spread the word. After Wildgard got rolling, two others were vitally important to helping the group establish itself and grow; [[Eli Conri Mondex]] and [[Gypsius Muridae]]. From there, the group just grew and grew, and it hasn't stopped growing since!
  
As of May [[2015]] [[Cycla|Cycla Avicenna]] is [[Sheriff]], [[Thistle_WG|Thistle Wulfsbane]] is [[Regent]], [[Fallaryn]] is [[Prime Minister]], [[Rabbit_of_WG|Rabbit]] is [[Champion]], and [[Drogax Fen]] is [[Guildmaster of Reeves]].
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Wildgard has been through a couple of re-namings since its consideration by Zume and Sylver. Originally it was going to be called Wild Spirits to honour both the fact that Winnipeg is at the doorstep of pure wilderness, Winnipeg was the central meeting place of three aboriginal tribes: Anishinabe (Ojibway), Cree, and Lakota (Sioux) and that 'Manito' of Manitoba, or rather more correctly 'Manitou' means Spirit in both Cree and Ojibway. The name Wildgard was decided upon to represent a realm shared equally by humans and wild animals.
  
===History===
+
The winter of [[2013]] into [[2014]] brought difficulty to Wildgard in the form of the coldest winter the city of Winnipeg experienced on record, including a couple days of being colder than the planet of Mars. This was followed by a late spring.
Wildgard was founded by [[Zume Frostpaw]] and [[Sylver Snowlynx]] in [[2012]], and first met with all of 5 people on March 18 of 2012. Zume had been in Amtgard since 2006, playing in Nevada, Tennessee and Minnesota. Sylver was introduced to Amtgard in 2010 in Minnesota. Both were impressed with the Amtgard system, and in 2011 they decided that Winnipeg was ripe for a LARPing group of Amtgard's calibre. They spent 6 months building up an armoury of park weapons, scouting locations and making contacts to try and spread the word. After Wildgard got rolling, two others were vitally important to helping the group establish itself and grow; Eli Conri Mondex and [[Gypsius Muridae]]. From there, the group just grew and grew, and it hasn't stopped growing since!
 
  
Wildgard has been through a couple of re-namings since its consideration by Zume and Sylver. Originally it was going to be called Wild Spirits to honour both the fact that Winnipeg is at the doorstep of pure wilderness, Winnipeg was the central meeting place of three aboriginal tribes: Anishinabe (Ojibway), Cree, and Lakota (Sioux) and that 'Manito' of Manitoba, or rather more correctly 'Manitou' means Spirit in both Cree and Ojibway. The name Wildgard was decided upon to represent a realm shared equally by humans and wild animals.
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On May 17 2014, at [[Spring Trials]] in [[Querna Tema]] of the [[Principality]] of [[Rivermoor]], [[Prince]] [[Tsani]] welcomed the '''[[Shire]]''' of Wildgard to the Principality of Rivermoor.
  
On May 17 [[2014]], at [[Spring Trials]] in [[Querna Tema]] of the [[Principality]] of [[Rivermoor]], [[Prince]] [[Tsani]] welcomed the '''Shire''' of Wildgard to the Principality of Rivermoor.
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Wildgard then experienced a wet early to mid summer, and from August onward the weather favoured Wildgard once more, and normal high numbers were seen again into [[2015]].
  
 
===[[:Category: Wildgard People|People]]===
 
===[[:Category: Wildgard People|People]]===
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====Officers====
 
====Officers====
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<font size="1">''As of May 2015.''</font>
  
[[Sheriff]]: [https://www.facebook.com/jessie.dunn.758 Cycla Avicenna]<BR>
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[[Sheriff]]: [[Cycla|Cycla Avicenna]] - [http://www.facebook.com/jessie.dunn.758]<BR>
[[Regent]]: [https://www.facebook.com/john.manning.988 Thistle Wulfsbane]<BR>
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[[Regent]]: [[Thistle_WG|Thistle Wulfsbane]] - [http://www.facebook.com/john.manning.988]<BR>
[[Prime Minister]]: [https://www.facebook.com/Fallaryn Fallaryn]<BR>
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[[Prime Minister]]: [[Fallaryn]] - [http://www.facebook.com/Fallaryn]<BR>
[[Champion]]: [https://www.facebook.com/kelsey.marn Rabbit]<BR>
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[[Champion|Shire Defender]]: [[Rabbit_WG|Rabbit]] - [http://www.facebook.com/kelsey.marn]<BR>
[[Guildmaster of Reeves]]: [https://www.facebook.com/whounsome Drogax Fen]<BR>
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[[Guildmaster of Reeves]]: [[Drogax Fen]] - [http://www.facebook.com/whounsome]<BR>
  
===Role-Play Story===
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===Roleplay Story===
  
 
*[http://amtwiki.net/amtwiki/index.php/Living_Story_of_Wildgard Living Story of Wildgard]
 
*[http://amtwiki.net/amtwiki/index.php/Living_Story_of_Wildgard Living Story of Wildgard]
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*[http://wildgard2point0.boards.net/ Wildgard Live Role-Play Forums]
 
*[http://wildgard2point0.boards.net/ Wildgard Live Role-Play Forums]
  
===Role-Play Maps===
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====Roleplay Maps====
  
 
[[File:Wildgard-map-region.jpg|450px|Regional map.]] [[File:Wildgard-map-local.jpg|450px|Local map.]]
 
[[File:Wildgard-map-region.jpg|450px|Regional map.]] [[File:Wildgard-map-local.jpg|450px|Local map.]]
  
 +
===Location===
  
===Contacts and Directions===
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Wildgard meets in Assiniboine Park in Winnipeg, Manitoba in the extreme eastern portion next to Park Boulevard N. just south of the baseball diamonds. We meet on Sundays from 12pm-5pm (ending at 4:30pm or sooner in winter). There is parking along Nanton Boulevard (runs perpendicular to Park Blvd. N.) and in the parking lot on the Formal Gardens Loop at the south-east entrance. We meet every Sunday all year round (weather-permitting from December through February), and you are welcome to just show up and join us - park weapons are available for beginners. See you all on the field!
 
 
Wildgard meets in Assiniboine Park in Winnipeg, Manitoba in the extreme eastern portion next to Park Boulevard N. just south of the baseball diamonds. We meet on Sundays from noon - 6(ish)p.m. (we end at 4:30 p.m. in winter). There is parking along Nanton Boulevard (runs perpendicular to Park Blvd. N.) and in the parking lot on the Formal Gardens Loop at the south-east entrance. We meet every Sunday all year round (weather-permitting from December through February), and you are welcome to just show up and join us - park weapons are available for beginners. See you all on the field!
 
  
 
[http://goo.gl/maps/ZuO95 http://i.imgur.com/a3AjTbL.jpg]<font size="1"><br>''(Click image to be directed to the location on Google Maps.)''</font>
 
[http://goo.gl/maps/ZuO95 http://i.imgur.com/a3AjTbL.jpg]<font size="1"><br>''(Click image to be directed to the location on Google Maps.)''</font>
  
 +
===Links===
  
 
+
*[http://www.facebook.com/winnipeg.amtgard {{Facebook}}]
*[https://www.facebook.com/winnipeg.amtgard {{Facebook}}]
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*[http://www.facebook.com/groups/385424931569299/ {{Facebook Groups Page}}]
*[https://www.facebook.com/groups/385424931569299/ {{Facebook Groups Page}}]
 
 
*{{ork_chapter|id=474}}
 
*{{ork_chapter|id=474}}
  

Revision as of 20:03, 27 May 2015

Amtgard Chapter
Wildgard-heraldry.png
Wildgard
Kingdom IronMountains.gifIron Mountains, Rivermoor.jpg Principality of Rivermoor
Status Shire
City Winnipeg (Manitoba, Canada)
Park Assiniboine Park
Meets on Sundays 12pm-5pm
Founded 2012
Active '

A Shire of the Principality of Rivermoor of the Empire of the Iron Mountains, Wildgard is Winnipeg's foremost medieval/fantasy live-action roleplaying group. You'll usually find 30-60 people on the fields of Wildgard.

Wildgard is a heavily role-playing group. It has its own ongoing storyline which is developed through weekly quests and regular roleplay development meets. Most Wildgardians have one or more well-developed characters with backstories and impressive garb, and convincing roleplay. There are many races in Wildgard, with the three prominent being humans, Kintu (half-human half-animal anthros), and elves. Other races include dwarves, goblins, orcs, demons, and even feral animals. There is the odd dark elf and vampire as well.

Wildgardians also know how to fight, and there are many who can hold their own with the best in Amtgard. You'll find a variety of exotic and creative weapons on the field of battle. Wildgardians are known as talented crafters, designing and constructing their own weapons and garb.

Wildgard is home to members of several households and fighting companies, including House Burdenkeeper, Northern Shields, The Silver Scale, House Haardrad, Jackal Company, Einherjar, and Eternal Flame.

History

Wildgard was founded by Zume Frostpaw and Sylver Snowlynx in 2012, and first met with all of 5 people on March 18 of 2012. Zume had been in Amtgard since 2006, playing in Nevada, Tennessee and Minnesota. Sylver was introduced to Amtgard in 2010 in Minnesota. Both were impressed with the Amtgard system, and in 2011 they decided that Winnipeg was ripe for a LARPing group of Amtgard's calibre. They spent 6 months building up an armoury of park weapons, scouting locations and making contacts to try and spread the word. After Wildgard got rolling, two others were vitally important to helping the group establish itself and grow; Eli Conri Mondex and Gypsius Muridae. From there, the group just grew and grew, and it hasn't stopped growing since!

Wildgard has been through a couple of re-namings since its consideration by Zume and Sylver. Originally it was going to be called Wild Spirits to honour both the fact that Winnipeg is at the doorstep of pure wilderness, Winnipeg was the central meeting place of three aboriginal tribes: Anishinabe (Ojibway), Cree, and Lakota (Sioux) and that 'Manito' of Manitoba, or rather more correctly 'Manitou' means Spirit in both Cree and Ojibway. The name Wildgard was decided upon to represent a realm shared equally by humans and wild animals.

The winter of 2013 into 2014 brought difficulty to Wildgard in the form of the coldest winter the city of Winnipeg experienced on record, including a couple days of being colder than the planet of Mars. This was followed by a late spring.

On May 17 2014, at Spring Trials in Querna Tema of the Principality of Rivermoor, Prince Tsani welcomed the Shire of Wildgard to the Principality of Rivermoor.

Wildgard then experienced a wet early to mid summer, and from August onward the weather favoured Wildgard once more, and normal high numbers were seen again into 2015.

People

Group photo, June 30 2013. Group photo, September 7 2014. Capture the Flag, February 8 2015.

Officers

As of May 2015.

Sheriff: Cycla Avicenna - [1]
Regent: Thistle Wulfsbane - [2]
Prime Minister: Fallaryn - [3]
Shire Defender: Rabbit - [4]
Guildmaster of Reeves: Drogax Fen - [5]

Roleplay Story

Roleplay Maps

Regional map. Local map.

Location

Wildgard meets in Assiniboine Park in Winnipeg, Manitoba in the extreme eastern portion next to Park Boulevard N. just south of the baseball diamonds. We meet on Sundays from 12pm-5pm (ending at 4:30pm or sooner in winter). There is parking along Nanton Boulevard (runs perpendicular to Park Blvd. N.) and in the parking lot on the Formal Gardens Loop at the south-east entrance. We meet every Sunday all year round (weather-permitting from December through February), and you are welcome to just show up and join us - park weapons are available for beginners. See you all on the field!

a3AjTbL.jpg
(Click image to be directed to the location on Google Maps.)

Links

  • Facebook logo2.jpg
  • Facebook logo.jpg
  • 75px-Orkicon.gif


Amtgard Chapters within the Kingdom of the Iron Mountains
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