Difference between revisions of "Barbarian (V7)"
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'''Barbarian''' is a core [[class]] that overwhelms the opponent with brute force. | '''Barbarian''' is a core [[class]] that overwhelms the opponent with brute force. | ||
− | '''Note''' | + | ==From the [[Rulebook]]== |
− | This is | + | |
+ | '''Note:''' This version is outdated, for the current V8 version see here: [[Barbarian]] | ||
+ | |||
− | |||
The Chinese, from ancient periods onward, have considered everyone else to be Barbarians, and oddly enough it is the Eastern tradition from India to China that gives us the image of civilization defending itself against the nomadic hordes of such peoples as the Tartars, White Huns, Seljuk Turks, and other steppe tribes. | The Chinese, from ancient periods onward, have considered everyone else to be Barbarians, and oddly enough it is the Eastern tradition from India to China that gives us the image of civilization defending itself against the nomadic hordes of such peoples as the Tartars, White Huns, Seljuk Turks, and other steppe tribes. | ||
Revision as of 17:02, 11 December 2014
Barbarian is a core class that overwhelms the opponent with brute force.
From the Rulebook
Note: This version is outdated, for the current V8 version see here: Barbarian
The Chinese, from ancient periods onward, have considered everyone else to be Barbarians, and oddly enough it is the Eastern tradition from India to China that gives us the image of civilization defending itself against the nomadic hordes of such peoples as the Tartars, White Huns, Seljuk Turks, and other steppe tribes.
Examples:
Conan, Yellowbeard, Leif Eriksson, Hannibal Barca, Attila the Hun, Alaric the Vandal, the Voivodes
Garb:
Must wear a fur or leather sash that cannot reasonably be mistaken for the sash of any other class.
Limitations:
Cannot carry enchantments. May not use relics except Heimdall’s Horn.
Class details:
Barbarian Level | Lives | Weapons | Armor | Immunities | Abilities and Traits |
---|---|---|---|---|---|
1st | 4 | All melee, rocks | 2 points, large shields | Subdual | Berserk (ex) (1/game) |
2nd | - | throwing weapons (T) | - | - | - |
3rd | - | javelins (T) | - | - | Fight After Death when Berserk (T) |
4th | 5 | - | - | - | Powerful Blows (T) |
5th | - | bows (T) | - | - | - |
6th | - | - | - | - | Berserk becomes (2/game) |