From the Rulebook
Anyone who survives for any time in the wilds learns the lay of the land. Many Native Americans are rightly seen as good trackers or scouts, as were the mountain men who followed.
Strider, Hiawatha, George Washington, Little John, Lieutenant-General The Right Honourable The Baron Baden-Powell, Robin Hood, Paul Bunyan
|1st||Tracking 2/Life Charge x3 (ex) (Ambulant)|
|2nd||Heal 1/Life (ex)|
|3rd||Shadow Step 1/Life (ex)|
|5th||Hold Person 1/Life (m)|
|6th||Adaptive Protection (self-only) 1/Life (ex)|
T: Verbal S: Spirit R: Touch
I: “Sword Cut, spear stab, mace smash, arrow jab,
Let the white light of healing descend on thee.
Let the white light of healing stop thy spilling blood.
Let the white light of healing mend thy bones.
Let the white light of healing close thy wounds.
Let the white light of healing restore thy vigor.
The white light of healing hath healed thee.”
E: Heal a Wound.
T: Verbal S: Sorcery R: 20’
I: “By my power I dispel that magic” x3
E: All Enchantments on target are removed.
N: Will always remove enchantments if successfully cast on a valid target, regardless of the player’s Traits, States, Immunities, Ongoing Effects, or Enchantments (except Sleight of Mind).
T: Granted as Trait S: Sorcery R: Self
E: May wear an additional Enchantment.
Evolution does not count towards the bearer’s Enchantment limit.
N: This ability does work in conjunction with Attuned, Essence Graft, or Phoenix Tears so long as the other limitations of those Enchantments are followed.
T: Enchantment S: Protection R: Self
I: “I enchant thee with this protection” x3
M: White strip
E: Bearer becomes Immune to one of the following Schools: Death, Flame, Subdual, Command, Sorcery. School is chosen at the time of casting.
|Amtgard Character Classes|
|Core Classes: Anti-Paladin · Archer · Assassin · Barbarian · Bard · Druid · Healer · Monk · Paladin · Scout · Warrior · Wizard|