Small Shield (V7)
Contents
A type of Shield (V7)
From the Rulebook (V7)
Shields struck by effects that break shields (such as Red weapons) retain this damage until repaired, therefore receiving two such strikes from one player and one such strike from another player ten minutes later is sufficient to destroy the shield. Shields can be mended with Mend (V7). All shields must either be strapped to an arm or gripped in a hand. A blow that strikes a non-wielded shield strapped to a player, such as a shield slung across a back, is considered to strike the player as if the shield had not been there. A player may only wield one shield at a time. This rule also forbids players from using shield and Madu (V7) at the same time. Players who can use small shields can also use Buckler (V7).
How small is 'Small'
A small shield can be no larger than three square feet or 23.45 inches in diameter in the round. Non-Round shields can be no more than two feet wide.
Classes limited to Small Shield
- Archer (V7)s - no shield at all till 5th level
- Assassin (V7)s - no shield at all till 5th level
- Druid (V7)s - must pay 4 magic points to carry
- Scout (V7)s
Bucklers are a type of small shield that is strapped to a forearm instead of wielded in a hand. Anyone allowed to use a small shield may use a single buckler.