Magic Staves

From AmtWiki

From the Rulebook

Magic Staves
  1. May not be used to strike.
  2. Between 36” and 72” long.
  3. Must be padded along their entire length, and each end must meet the requirements of a pommel.
  4. A player wielding a Magic Staff may not wield any other weapons or shields except for Daggers.
  5. Wielding an unbroken Magic Staff does not count against having an empty hand for the purpose of casting abilities or the Charge incantation.
  6. May not be easily confused for a Reeve Staff or for a different category of weapon.
Melee Weapon
Heavy Padding Substitution · Dagger · Short · Long · Hinged · Great · Magic Staves
Weapon Types, Shields, and Equipment
Melee · Shields · Projectiles · Bow · Siege Weapons · Other Equipment
V8 Rulebook
Introduction · V8 Made Easy · Organization · Role-playing · Combat Rules · Armor · Weapons · Weapon Types, Shields, and Equipment · Equipment Checking · Magic Items · Battlegames · Magic, Abilities, States and Special Effects · Classes · Magic and Abilities · Magic Items · Rules Revision Process · Award Standards · Kingdom Boundaries & Park Sponsorship · Annexure · Common Misconceptions

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