Difference between revisions of "Monster"

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(New page: ------------ ==Monster Class== ------------ http://img.photobucket.com/albums/v299/CrakRabbit/Amtgard/Class%20Shields/Monsters.jpg A special class that allows you to play on...)
 
(Updated to V8 "Saucy" edition)
 
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[[Image:Monsterheraldry2.jpg|thumb|A fanged mouth on a red field: a common heraldry for Monsters]]
==Monster [[Class]]==
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==From the [[V8]] [[Rulebook]]==
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No sword and sorcery setting is complete without monsters, those creatures from imagination or legend, both good and evil, that are somehow more (or less) than human. Monsters in Amtgard can represent the smallest, friendliest sprite, the largest most fearsome dragon, or anything else in between.
http://img.photobucket.com/albums/v299/CrakRabbit/Amtgard/Class%20Shields/Monsters.jpg
 
  
A special [[Class|class]] that allows you to play one of many monsters during a [[battlegame]].
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'''Examples:'''
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:''Centaurs, Dragons, Dwarves, Werewolves, Vampires, Deadly Slime.''
  
Monsters are generally more powerful than other classes so they have a [[player to monster ratio]] assigned to them for how effective they are.
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Monster is a special class, playable only in games where the game designer and local [[monarch]] have given their permission for the class to be used. They have no specific class identifier but should be garbed appropriately and/or designated before the game begins. A player’s [[level]] in the Monster class determines which Monsters they may portray. For more information and rules regarding the Monster class please refer to the [[Dor Un Avathar]].
===From the [[Rulebook]] (Non-Standard Classes) and from the [[Dor Un Avathar]]===
 
  
Monster is a special class. Credit in Monster can only be taken twice a month, but as you increase weeks in Monster, you increase it for all
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===Monster Lists===
monsters. Thus if you have 13 weeks in Monster, you can play a 2nd level Monster of any type. While credit may not be earned more than twice in a month, players wishing to portray a Monster may do so, so long as they get approval from a Reeve.
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A listing of all monsters for the current rules can be found here:
Monsters are listed in much the same ways as normal classes, though they tend to have a much larger list of special Traits and Abilities. Whenplaying a Monster you must always carry a complete description of the Monster on you, have a copy for the Reeve and wear appropriate garb. If you are summoning Monsters, note that both the garb and the descriptions are part of the magic component. There are three ways you can play a Monster in a game, detailed below.
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*[[:Category: Monsters|All Monsters from all supplements]]
  
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*[[:Category:Dor Un Avathar X Monsters|Dor X]]
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*From the [[Amtgard X]] group.
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**[[:Category:Nautical Nights Monsters|Nautical Nights]]
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**[[:Category:What Lurks Below Monsters|What Lurks Below]]
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**[[:Category:1001 Amtgardian Nights Monsters|1001 Amtgardian Nights]]
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**[[:Category:Tales from the Vardo Monsters|Tales from the Vardo]]
  
==See the [[Monster List]]==
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== Additional monster resources ==
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*[http://www.electricsamurai.com/main_page.pl?action=view_article&file=20060910000000-Guests.txt&dir=General Monster Crafting Tips]
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*[http://www.alonatwotrees.com/library/howto/how2head.pdf How to make a Monster 'Head'] by [[Vaargard]]  
  
 
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{{Template:Classes}}
If you don't like the existing monsters, you can use the [[Random Amtgard Monster Generator]] to create [[7.0]] legal monsters on the fly.
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[[category:Rulebook Terms]]
 
 
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Check out the [[Class]] or [[Abilities and Traits]] pages for more information.
 

Latest revision as of 20:23, 18 September 2023

A fanged mouth on a red field: a common heraldry for Monsters

From the V8 Rulebook

No sword and sorcery setting is complete without monsters, those creatures from imagination or legend, both good and evil, that are somehow more (or less) than human. Monsters in Amtgard can represent the smallest, friendliest sprite, the largest most fearsome dragon, or anything else in between.

Examples:

Centaurs, Dragons, Dwarves, Werewolves, Vampires, Deadly Slime.

Monster is a special class, playable only in games where the game designer and local monarch have given their permission for the class to be used. They have no specific class identifier but should be garbed appropriately and/or designated before the game begins. A player’s level in the Monster class determines which Monsters they may portray. For more information and rules regarding the Monster class please refer to the Dor Un Avathar.

Monster Lists

A listing of all monsters for the current rules can be found here:

Additional monster resources

Amtgard Character Classes
Core Classes: Anti-Paladin · Archer · Assassin · Barbarian · Bard · Druid · Healer · Monk · Paladin · Scout · Warrior · Wizard

Non-Standard Classes: Monster · Peasant
Alternate Sign-ins: Color · Undeclared