Difference between revisions of "Merfolk"

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==Merfolk==
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{{Monster
 
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|ruleset=Nautical Nights
The Merfolk have a thriving civilization beneath the waves of Amtgardia. They are a race of humanoids with the lower bodies of scaled fish. As a whole, Merfolk shun humanity and other species living above the ocean. They don’t need our air-breathing ways and will defend incursions into their realm with fierce determination.
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|picture=Merfolk
 
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|intro=The Merfolk have a thriving civilization beneath the waves. They are a race of humanoids with the lower bodies of scaled fish. As a whole, Merfolk shun humanity and other species living below the ocean and will defend incursions into their realm with fierce determination. Mermen are generally capricious, territorial and prone to displays of aggressive dominance. Mermaids, on the other hand, tend toward flirtatiousness, pretending to be coy and shy but more than able to launch an attack against an unsuspecting foe - or defend herself against the ravages of some wanton brute.
===Garb:===
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|questtype=Battlegame
Green pants, fins and scales, seashell halters for women, bare chests for men.
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|name=Merfolk
===Type:===
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|garb=
[[Standard]] [[Humanoid]]
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* Green pants, fins, and scales, seashell halters and jewelry.  
===Q/M Ratio:===
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|requirements=None
1/1
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|type=Humanoid
===[[Armor]]:===
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|power=0.5
None
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|level=1
===Weapons:===
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|armor=2 ([[Worn]])
Melee Dagger, Short, Long, Spear
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|shields=None
===Immunities:===
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|weapons=[[Dagger]],[[Short]],[[Long]],[[Great]],[[Javelin]]
[[Cold-Based]] Attacks
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|abilities=
===Natural Lives:===
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* [[Aquatic]] {{Trait}}
3
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* [[Energy Proof]](Cold) {{Trait}}
===Abilities & Traits:===
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* [[Entangle]] {{Extraordinary}} 2 Balls/Unlimited (to simulate netting)
*[[Aquatic]]
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|vulns=
*[[Innate Ability]]: [[Entangle]] (1 bolt/U) Simulates netting.
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* [[Slow]] when not in [[Water]] zones.
*[[Vulnerability]]: [[Bound]] (Water Area)
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|notes=
 
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* None
==Levels:==
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}}
*1st* As above
 
*2nd* Gains [[Innate Ability]]: [[Improve Weapon]] (1/game)
 
*3rd* May wear up to 2 points of normal armor
 
*4th* Gains [[Aquatic Superiority]] Trait, May now use javelins, +1 Natural Life (total 4)
 
*5th* Improve Weapon becomes (1/life)
 
*6th* Entangle becomes (2 bolts/U), Gains [[Companion]] ([[Dolphin]]) or [[Companion]] ([[Octopus]]) Trait
 
 
 
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[[Monster List]]
 

Latest revision as of 15:06, 1 May 2018


Merfolk.jpg
The Merfolk have a thriving civilization beneath the waves. They are a race of humanoids with the lower bodies of scaled fish. As a whole, Merfolk shun humanity and other species living below the ocean and will defend incursions into their realm with fierce determination. Mermen are generally capricious, territorial and prone to displays of aggressive dominance. Mermaids, on the other hand, tend toward flirtatiousness, pretending to be coy and shy but more than able to launch an attack against an unsuspecting foe - or defend herself against the ravages of some wanton brute.
Nautical Nights

Game Statistics

Garb
  • Silver sash
  • Green pants, fins, and scales, seashell halters and jewelry.
Requirements None
Monster Type Humanoid
Level 1
Power Rating 0.5
Armor 2 (Worn)
Shields None
Weapons Dagger,Short,Long,Great,Javelin

Abilities

Vulnerabilities

Special Notes