Difference between revisions of "Look The Part"

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This is an extra [[Ability]] that is available to a player only if they actively [[role-play]] or portray their [[class]]. Examples would be acting consistently in character in [[battlegames]], having good class-specific [[garb]], and meaningfully contributing to the atmosphere of the game. This ability need not meet a cookie-cutter definition of the class; any dedicated behavior consistent with a backstory can work. [[Barbarian]], for example, could be played as a refined Samurai rather than a raging viking and still qualify for the bonus.<br>
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<onlyinclude>This is an extra [[Ability]] that is available to a player only if they actively [[role-play]] or portray their [[class]]. Examples would be acting consistently in character in [[battlegames]], having good class-specific [[garb]], and meaningfully contributing to the atmosphere of the game. This ability need not meet a cookie-cutter definition of the class; any dedicated behavior consistent with a backstory can work. [[Barbarian]], for example, could be played as a refined Samurai rather than a raging viking and still qualify for the bonus.<br> Look The Part abilities are available at first level and are in addition to all other [[Class Ability|class abilities]].<br>'''Example:''' ''A player has a Look The Part ability of [[Scavenge]] 1/Life and a normal class ability of Scavenge 1/Life would have Scavenge 2/life.'' <br>Who qualifies for Look The Part is game-by-game bonus awarded by the group [[monarch]] or joint decision of the game [[reeve]] and the [[guildmaster]] for the class.</onlyinclude>
 
 
Look The Part abilities are available at first level and are in addition to all other [[Class Ability|class abilities]].  
 
 
 
'''Example:''' ''A player has a Look The Part ability of [[Scavenge]] 1/Life and a normal class ability of Scavenge 1/Life would have Scavenge 2/life.'' <br>
 
Who qualifies for Look The Part is game-by-game bonus awarded by the group [[monarch]] or joint decision of the game [[reeve]] and the [[guildmaster]] for the class.
 
 
 
  
 
{| class="wikitable"
 
{| class="wikitable"
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|[[Assassin]]||[[Poison]] (self-only) 1/Life ([[ex]])
 
|[[Assassin]]||[[Poison]] (self-only) 1/Life ([[ex]])
 
|-
 
|-
|[[Barbarian]]||[[Blood and Thunder]] 1/Refresh ([[ex]])
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|[[Barbarian]]||[[Fight After Death]] 1/Refresh ([[ex]])([[Ambulant]])
 
|-
 
|-
|[[Monk]]||[[Heal]] (self-only) 1/Life([[ex]])
+
|[[Monk]]||[[Heal]] 1/Life([[ex]])
 
|-
 
|-
 
|[[Scout]]||[[Heal]] 1/Life([[ex]])
 
|[[Scout]]||[[Heal]] 1/Life([[ex]])
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|[[Wizard]]||1 Extra point of magic at highest level.
 
|[[Wizard]]||1 Extra point of magic at highest level.
 
|-
 
|-
|[[Anti-Paladin]]||[[Awe]] 1/Life([[m]])
+
|[[Anti-Paladin]]||[[Terror]] 1/Life([[m]])
 
|-
 
|-
 
|[[Paladin]]||[[Awe]] 1/Life([[m]])
 
|[[Paladin]]||[[Awe]] 1/Life([[m]])

Latest revision as of 17:42, 9 October 2023

This is an extra Ability that is available to a player only if they actively role-play or portray their class. Examples would be acting consistently in character in battlegames, having good class-specific garb, and meaningfully contributing to the atmosphere of the game. This ability need not meet a cookie-cutter definition of the class; any dedicated behavior consistent with a backstory can work. Barbarian, for example, could be played as a refined Samurai rather than a raging viking and still qualify for the bonus.
Look The Part abilities are available at first level and are in addition to all other class abilities.
Example: A player has a Look The Part ability of Scavenge 1/Life and a normal class ability of Scavenge 1/Life would have Scavenge 2/life.
Who qualifies for Look The Part is game-by-game bonus awarded by the group monarch or joint decision of the game reeve and the guildmaster for the class.

A listing of classes and thier look the part bonuses
Class Bonus
Archer Pick One Ability: Destruction Arrow, Poison Arrow, Pinning Arrow; Unlimited (ex)
Assassin Poison (self-only) 1/Life (ex)
Barbarian Fight After Death 1/Refresh (ex)(Ambulant)
Monk Heal 1/Life(ex)
Scout Heal 1/Life(ex)
Warrior Insult 1/Life(m)(Ambulant)
Bard 1 Extra point of magic at highest level.
Druid 1 Extra point of magic at highest level.
Healer 1 Extra point of magic at highest level.
Wizard 1 Extra point of magic at highest level.
Anti-Paladin Terror 1/Life(m)
Paladin Awe 1/Life(m)
Peasant None, you get nothing.