Difference between revisions of "Darklord"

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==Description==
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Darklords are particularly evil individuals. They
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{{Monster
want to rule the world and have the means to do it. Darklords
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|ruleset=Dor Un Avathar X
exude an evil aura (roleplaying evil does not mean being a
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|picture=Darklord
hazard on the field). In general appearance, Darklords
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|intro=Darklords are particularly evil individuals that want to rule the world and have the means to do it. Darklords exude an evil aura, but in general appearance, hardly differ from any other individual of the civilized races. They do, however, occasionally babble to themselves about being evil and taking over the world.
hardly differ from any other individual of the civilized
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|questtype=Scenario
races. They do, however, occasionally babble to
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|level=Scenario
themselves about being evil and taking over the world.
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|name=Darklord
===Garb===
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|garb=
The Darklord is generally indistinguishable
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* A large black belt favor, headband, or armband.
from any other combatants, but to be able to
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* Per Player Class.
distinguish him, he must have a large black
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|requirements=None
favor, headband or armband. He should also be
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|type=Humanoid
announced at the beginning of the scenario.
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|power=7
Loud, incoherent and evil babbling is very
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|armor=As per Player Class
encouraged by Darklords and Minions alike.
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|shields=As per Player Class
===Statistics===
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|weapons=As per Player Class
'''Type:''' [[Extra-Planar]] [[Humanoid]]<br>
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|abilities=
'''[[Q/M Ratio]]:''' 2/1 (QUEST)<br>
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* [[Immune]] to [[Command]] {{Trait}}
'''[[Armor]]:''' Per Player Class<br>
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* [[Immune]] to [[Death (School)|Death]] {{Trait}}
'''Weapons:''' Per Player Class<br>
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* [[Immune]] to [[Subdual]] {{Trait}}
'''Immunities:''' Per Player Class<br>
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* [[Combat Caster]] {{Trait}}
'''Lives:''' Unlimited (see below)<br>
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* [[Necromancer]] {{Trait}}
===Abilities and Traits===
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* [[Steal Life Essence]] {{Extraordinary}} Unlimited
*'''[[Create Minion]]''' ([[Undead]] Players) The Darklord must take an opponent (dead or alive, Darklords prefer dead), by means of
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* [[Greater Undead Minion]] {{Extraordinary}} 5/life [[Charge]] x10
subdual or dragging dead bodies, back to the Darklord’s lair. Once there, the opponent may either become a Minion on the Darklord’s
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* [[Contingency]] {{Natural}} Unlimited
team or drop out of the game. Becoming a minion is permanent and may not be reversed. ''Note: The Darklord is not undead, but the
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* [[Player Class]] (Any Class, at player’s current level in that Class) {{Trait}}
Minion is. The Minion must now play the remainder of his/her lives on the Darklord team. The Minion plays these lives as per the
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|vulns=
class he/she was playing when captured as normal. The Minion is affected by [[Banish]] and [[Turn Undead]] and gains the [[Undead]] Type.''
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* None
*'''[[Lair]]
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|notes=
*'''[[Serial Immortality]]
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* None
*'''[[Player Class]] : [[Magic-Caster]] or Class Abilities :''' Darklords were once normal humans, and as such, retain all class abilities
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}}
they had in before being corrupted by evil. Each Darklord must choose a [[class]] and play it at a level they have attained.<br>
 
'''Levels:''' Per player class.
 
==The Darklord Scenario==
 
'''Materials:''' Black headbands for the Darklord and his Minions.<br>
 
'''Set-up:''' Send the Darklord into the woods, with or without any Minions. The rest of the populace makes up the other team. The Darklord should be a tough, experienced player.<br>
 
'''Object:''' A lesson in futility. The Darklord has unlimited lives, and anyone who is slain by the Darklord becomes a minion for the remainder of their lives. Eventually the Darklord’s team will win, but the fun comes from seeing who survives the longest. Remember though, only the Darklord can make Minions! Minions still use their normal life allotment; they just switch teams until shattered.
 
'''Notes:''' The Darklord should not be used outside of this battlegame. If the Darklord is playing a spellcasting class, his spells run out as normal.<br>
 
'''Options:'''<br>
 
*1) Give the Questors a chance. Make this scenario part of a larger battlegame or Quest and provide some means for the Darklord’s ultimate destruction.
 
*2) Give the Questors a means to reconvert slain Minions. The battle then takes on a Tug-O-War approach, with players switching sides every life. In this version, all Questors should be given two headbands or markers at the outset to make changing sides manageable.
 
*3) Allow Minions to convert Questors, too (despite the usual restrictions against it). This makes the action even faster and more furious. Be sure everyone understands whether or not this option is being used, as it will make all the difference in how quickly teams change.
 
[[Category: Monsters]]
 
[[Category:Dor Un Avathar Monsters]][[Category:Monsters]]
 
[[category: 2/1 Monsters]]
 

Latest revision as of 22:33, 30 April 2018


Darklord.jpg
Darklords are particularly evil individuals that want to rule the world and have the means to do it. Darklords exude an evil aura, but in general appearance, hardly differ from any other individual of the civilized races. They do, however, occasionally babble to themselves about being evil and taking over the world.
Dor Un Avathar X

Game Statistics

Garb
  • Silver sash
  • A large black belt favor, headband, or armband.
  • Per Player Class.
Requirements None
Monster Type Humanoid
Level Scenario
Power Rating 7
Armor As per Player Class
Shields As per Player Class
Weapons As per Player Class

Abilities

Vulnerabilities

  • None

Special Notes