Alternate Class

From AmtWiki

An Alternate Class refers to Classes which, while not a part of any Official Amtgard Rules of Play versions, were allowed in certain Kingdoms to allow for more variety in both Character Design and Battlegame Tactics.

Examples

Although throughout Amtgard there were many Alternate Classes, not every class was allowed to be played in every Kingdom.

Popular Examples of Alternate Classes include:

New Alt Classes

Some groups, particularly Tetsu Bonzai have created more Alternate Classes. Within Tetsu these classes mostly exists to open up more Persona Archtypes. They no longer use them as regular classes but they used to. Regular class levels are a prerequisit to the Alt Classes as they call them. Currently, as of July 2 2008, their Alternate classes are:

Master Classes

In addition to Alt Classes, Tetsu Bonzai has created Mastery Level Classes for anyone that has achieved Lv. 6 + an addition 13 credits in any one class. They really aren't used anymore. Except for in quests or sometime to balance class battles when one team is way overpowered.

They are as follows:

Magic Classes, and the Paladin Classes do not have master classes. Though Magic users that meet the same criterial gain an additional 5 magic points.

Notes

Although individual Kingdoms can no longer add classes to the game, many of the Dor Un Avathar suppliments contain updated rules for these "Alt Classes" which, with proper permisson, can be played as a "Monster" for the day.

More Information

Zianet Listing of Alt Classes

Please note that the above link may have classes which adhere to outdated rules. This resource is provided only as a historical reference of the subject.