V9: Siren

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Revision as of 03:29, 13 January 2024 by Heron (talk | contribs) (First Draft)
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This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
  • The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
  • These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
  • To learn more about Amtgard V9 Development, please visit Amtgard.com.
  • To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.




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Siren
Description Sirens are half-fish, half-humanoid creatures known to lure travelers to their deaths via enthralling magic and enchanting voices. While they aren’t always evil, their powers to ensorcel weak-willed minds is legendary.
Roleplay Inspiration I want to sing and lure my victims to a terrifying death. I want a trident. I want water-themed powers and perks.
Playstyle Crowd Control, Hybrid, Damage, Support, Melee
Class Identifier Iridescent Fish-Scale Mask, Mermaid Tail/Leggings, or otherwise be clearly identifiable as a Siren to other players.
Weapons Dagger, Short, Long, Javelin
Shields None
Armor Up to 2pts Physical Armor per hit location. May gain 🌶️Low-Armor Compensation as indicated below.
  • 1-10pts = No compensation.
  • 0pts = +1 use of Blink
Garb Bonus Choice of Garb Bonus Curio.
+1 use if Superior Garb Bonus.
Monster Abilities

You always get these abilities when you play this monster. Your monster level may increase the amount of uses you receive.

Text in italics represents flavor suggestions for the associated abilities. They have no functional impact on gameplay.
Alluring Song - Taunt - Level/Life ♻10
Voice on the Wind - Extension - Level/Refresh ♻10
Mesmerize - Hold Person - 2/Life ♻10
Dive Deep - Blink - 1/Life ♻20
Drown - Dragged Below - 1/Life ♻30
Serenade - Song of Power - Unlimited






Extra Clarifications

Any additional clarifications about this monster will be listed below. To request a clarification, please visit the Amtgard V9 Discord server.

  • There are no additional clarifications for this monster.




Trivia
  • To be added.





Monster
General Rules · Entangling Mass · Fairy · Gargoyle · Goblin · Gorgon · Harpy · Red Drake · Shroomkin · Siren · Skeleton · Unicorn · Werewolf
Combat Classes
General Rules · Anti-Paladin · Archer · Assassin · Barbarian · Bard · Druid · Healer · Monk · Paladin · Peasant · Scout · Warrior · Wizard · Monster
Classes
Credits and Levels · Combat Classes · Non-Combat Classes
Amtgard V9 Rulebook
Playtest Disclaimer · Introduction · Getting Started · Garb · Honor System · Safety · Core Combat Rules · Equipment · Classes · Abilities and Effects · Magic Items · Combat Activities · Rules Authorities
Appendix: Equipment Inspection Guide · Master List of Abilities · Glossary