V9: Healer

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This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
  • The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
  • These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
  • To learn more about Amtgard V9 Development, please visit Amtgard.com.
  • To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.




V8Art Healer.png

Healer

Description Healers are team-oriented spellcasters with a variety of spells to support their allies and harm their foes.
Playstyle Backline, Crowd Control, Melee, Ranged, Shield User, Support
Class Identifier ColorCodeRed-231129.jpg Red Sash
Weapons
Shields None
Armor None
Garb Bonus Choice of Garb Bonus Curio.
+1 use if Superior Garb Bonus.
Level 1 Innate 2/Refresh ♻10

May spend customization points to purchase additional abilities from the list below. Points available are based on level.

Archetype Ability Name Cost Max Frequency Range Type
EXPERT

Points Available
= Your Level

Unspent points may be used at a lower tier.


👟 🔥 💀 Blessing Against Harm 1 4 1/Refresh ♻60 Self Enchantment
👟 💀 Coup De Grace 1 4 1/Refresh ♻30 20ft Verbal
👟 💀 Dimensional Rift 1 4 1/Refresh ♻30 20ft Verbal
👟 💀 Dragged Below 1 4 1/Refresh ♻30 20ft Verbal
👟 🔥 Equipment: Short 1 1 - - Equipment
🔥 Iceball 2 2 1 Ball Strike Spellball
👟 Icy Blast 1 4 1/Refresh ♻30 20ft Verbal
💀 Pestilence 2 2 1 Ball Strike Spellball
🔥 Phase Bolt 2 2 1 Ball Strike Spellball
🔥 💀 Sphere of Annihilation 3 1 1 Ball Strike Spellball
ADEPT

Points Available
= Your Level+1

Unspent points may be used at a lower tier.


🔥 💀 Giant Strength 1 4 1/Refresh ♻60 5ft (Other) Enchantment
💀 Contagion 1 4 1/Refresh ♻60 5ft (Other) Enchantment
👟 💀 Expose Weakness 1 - 1/Life ♻10 20ft Verbal
🔥 Fireball 1 4 1 Ball Strike Spellball
🔥 Flight 1 4 1/Refresh ♻20 Self Verbal
👟 Hold Person 1 2 1/Life ♻20 20ft Verbal
👟 🔥 💀 Innate 1 4 2/Refresh ♻10 Self Verbal
👟 💀 Lay Curse 1 - 1/Refresh ♻10 20ft Verbal
🔥 💀 Lightning Bolt 1 4 1 Ball Strike Spellball
👟 Suppress Aura 1 4 1/Refresh ♻20 20ft Verbal
🔥 Suppression Bolt 1 4 1 Ball Strike Spellball
💀 Wounding 1 4 1/Refresh ♻20 20ft Verbal
NOVICE

Points Available
= Your Level+2

Unspent points at this tier are wasted.


Ambulant 1 4 1/Refresh ♻10 - Meta-Magic
👟 Break Concentration 1 4 1/Life ♻10 20ft Verbal
🔥 Entangle 1 2 2 Balls Strike Spellball
💀 Extension 1 4 1/Refresh ♻10 - Meta-Magic
🔥 💀 Force Bolt 1 - 3 Balls Strike Spellball
🔥 💀 Ice Barrier 1 2 1/Life ♻20 Self Verbal
👟 💀 Incinerate Armor 1 - 1/Life ♻10 20ft Verbal
👟 Mend 1 2 1/Life ♻10 5ft (Any) Verbal
👟 Planar Binding 1 2 1/Life ♻10 20ft Verbal
🔥 💀 Poison Bolt 1 2 2 Balls Strike Spellball
👟 Release 1 2 1/Life ♻10 5ft (Any) Verbal
👟 💀 Shove 1 4 1/Life ♻10 20ft Verbal
🔥 Swift 1 4 1/Refresh ♻10 Self Meta-Magic
👟 🔥 💀 Teleport 1 4 1/Refresh ♻10 5ft (Any) Verbal
Archetypes

If you are level 3 or above, you MAY choose to take an archetype.

If you do, you can only purchase abilities listed with as part of that archetype.
Battlemage 👟

Gain Ambulant (Unlimited).

Can only purchase abilities with the 👟 tag.
Evoker 🔥

Gain Elemental Barrage 1/Life ♻10.

Can only purchase abilities with the 🔥 tag.
Lich 💀

Gain Undying Will 1/Life.

Cannot be enchanted by other players.

Can only purchase abilities with the 💀 tag.




List of Class-Specific Abilities



Ambulant
Simple Summary Ambulant: Incant "Ambulant" before casting another spell, and you can use it while moving.
Available to Bard, Druid, Healer, Scout, Wizard
Type Meta-Magic
Incantation "Ambulant"
Effects Meta-Magic Effect: The modified ability can be cast while moving.
Other Details
  • A spell that is intended to be ambulant may identify the target while moving.
  • 🏃 This ability can be cast while moving.

V9: Bladesharp



Pre-Constructed Builds

Below are a few -pre-constructed builds for this class. Use these to quickly get into the game or to help new players ease their way into the intricacies of class customization.

My First Support Healer
{{{ABILITY SUMMARIES}}}
Level 1
Identifier Red sash
Weapons
Shields None
Armor None
Archetype None
Abilities Heal Unlimited
Mend 2/Life ♻10
Release 2/Life ♻10
Swift 1/Refresh ♻10




Extra Clarifications

Any additional clarifications about this class will be listed below. To request a clarification, please visit the Amtgard V9 Discord server.

  • There are no additional clarifications for this class.




Trivia
  • The Healer class was introduced in Amtgard V2 (1983).





Combat Classes
General Rules · Anti-Paladin · Archer · Assassin · Barbarian · Bard · Druid · Healer · Monk · Paladin · Peasant · Scout · Warrior · Wizard · Monster
Classes
Credits and Levels · Combat Classes · Non-Combat Classes
Amtgard V9 Rulebook
Playtest Disclaimer · Introduction · Getting Started · Garb · Honor System · Safety · Core Combat Rules · Equipment · Classes · Abilities and Effects · Magic Items · Combat Activities · Rules Authorities
Appendix: Equipment Inspection Guide · Master List of Abilities · Glossary