V9: Peasant

From AmtWiki
Revision as of 03:15, 10 February 2024 by Jkat718 (talk | contribs) (February update)
221202---V9-Rules-Seal-for-Wiki.png
This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
  • The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
  • These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
  • To learn more about Amtgard V9 Development, please visit Amtgard.com.
  • To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.




V9Art Peasant.png

Peasant

Description Peasants are the common folk. They are not blessed with any noteworthy skills or abilities and must rely solely on their own hard work, wits, and ingenuity to survive each day.
Playstyle Melee, Challenge, No Abilities
Class Identifier None. Players without a class identifier can only play the Peasant class.
Weapons Choose one: Dagger, Short, Long, or Stab-Only Great. Cannot Dual Wield.
Shields None
Armor None
Garb Bonus Choice of Garb Bonus Curio.
+1 use if Superior Garb Bonus.
Customization Peasants do not gain any combat abilities as they level up.






Extra Clarifications

Any additional clarifications about this class will be listed below. To request a clarification, please visit the Amtgard V9 Discord server.

  • There are no additional clarifications for this class.




Trivia
  • The concept of Peasant was introduced in Amtgard V6 (1993) as 'the Peasant rule' where players without garb could only play Level 1 Warrior. Peasant officially became it's own non-standard class in Amtgard V7 (2005).





Combat Classes
General Rules · Anti-Paladin · Archer · Assassin · Barbarian · Bard · Druid · Healer · Monk · Paladin · Peasant · Scout · Warrior · Wizard · Monster
Classes
Credits and Levels · Combat Classes · Non-Combat Classes
Amtgard V9 Rulebook
Playtest Disclaimer · Introduction · Getting Started · Garb · Honor System · Safety · Core Combat Rules · Equipment · Classes · Abilities and Effects · Magic Items · Combat Activities · Rules Authorities
Appendix: Equipment Inspection Guide · Master List of Abilities · Glossary