Look The Part
This is an extra Ability that is available to a player only if they actively role-play or portray their class. Examples would be acting consistently in character in battlegames, having good class-specific garb, and meaningfully contributing to the atmosphere of the game. This ability need not meet a cookie-cutter definition of the class; any dedicated behavior consistent with a backstory can work. Barbarian, for example, could be played as a refined Samurai rather than a raging viking and still qualify for the bonus.
Look The Part abilities are available at first level and are in addition to all other class abilities.
Example: A player has a Look The Part ability of Scavenge 1/Life and a normal class ability of Scavenge 1/Life would have Scavenge 2/life.
Who qualifies for Look The Part is game-by-game bonus awarded by the group monarch or joint decision of the game reeve and the guildmaster for the class.
Class | Bonus |
---|---|
Archer | Pick One Ability: Destruction Arrow, Poison Arrow, Pinning Arrow; Unlimited (ex) |
Assassin | Poison (self-only) 1/Life (ex) |
Barbarian | Fight After Death 1/Refresh (ex)(Ambulant) |
Monk | Heal 1/Life(ex) |
Scout | Heal 1/Life(ex) |
Warrior | Insult 1/Life(m)(Ambulant) |
Bard | 1 Extra point of magic at highest level. |
Druid | 1 Extra point of magic at highest level. |
Healer | 1 Extra point of magic at highest level. |
Wizard | 1 Extra point of magic at highest level. |
Anti-Paladin | Terror 1/Life(m) |
Paladin | Awe 1/Life(m) |
Peasant | None, you get nothing. |