Difference between revisions of "V9: Bard"

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| PLAYSTYLE = Crowd Control, Hybrid, Melee, Shield User, Support, Versatile
 
| PLAYSTYLE = Crowd Control, Hybrid, Melee, Shield User, Support, Versatile
  
| IDENTIFIER = [[File:ColorCodeBlue-231129.jpg | 50px | link=V9: Color Code]] [[V9: Color Code|Blue]] [[V9: Sash| Sash]]
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| IDENTIFIER = [[File:ColorCodeBlue--231129.jpg | 50px | link=V9: Color Code]] [[V9: Color Code|Blue]] [[V9: Sash| Sash]]
  
 
| WEAPONS = <ul><li>[[V9: Dagger| Dagger]], [[V9: Short| Short]], [[V9: Long| Long]]</li>
 
| WEAPONS = <ul><li>[[V9: Dagger| Dagger]], [[V9: Short| Short]], [[V9: Long| Long]]</li>

Revision as of 04:56, 6 December 2023

221202---V9-Rules-Seal-for-Wiki.png
This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
  • The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
  • These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
  • To learn more about Amtgard V9 Development, please visit Amtgard.com.
  • To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.




V8Art Bard.png

Bard

Description Bards are dashing hybrid spellcasters that use martial bravado and verbal magic to inspire allies and hinder foes.
Playstyle Crowd Control, Hybrid, Melee, Shield User, Support, Versatile
Class Identifier ColorCodeBlue--231129.jpg Blue Sash
Weapons
Shields Buckler
Armor Choose one:
  • Up to 2pts Physical Armor
  • Up to 1pt Physical Armor + 1 Point at Novice Level
Garb Bonus Choice of Garb Bonus Curio.
+1 use if Superior Garb Bonus.
Level 1 Innate 2/Refresh ♻10

May spend customization points to purchase additional abilities from the list below. Points available are based on level.

Archetype Ability Name Cost Max Frequency Range Type
EXPERT

Points Available
= Your Level

Unspent points may be used at a lower tier.


Release 1 4 1/Life ♻10 5ft (Any) Verbal
Release 1 4 1/Life ♻10 5ft (Any) Verbal
Release 1 4 1/Life ♻10 5ft (Any) Verbal
Release 1 4 1/Life ♻10 5ft (Any) Verbal
Release 1 4 1/Life ♻10 5ft (Any) Verbal
Release 1 4 1/Life ♻10 5ft (Any) Verbal
Release 1 4 1/Life ♻10 5ft (Any) Verbal
Release 1 4 1/Life ♻10 5ft (Any) Verbal
ADEPT

Points Available
= Your Level+1

Unspent points may be used at a lower tier.


Release 1 4 1/Life ♻10 5ft (Any) Verbal
Release 1 4 1/Life ♻10 5ft (Any) Verbal
Release 1 4 1/Life ♻10 5ft (Any) Verbal
Release 1 4 1/Life ♻10 5ft (Any) Verbal
Release 1 4 1/Life ♻10 5ft (Any) Verbal
Release 1 4 1/Life ♻10 5ft (Any) Verbal
Release 1 4 1/Life ♻10 5ft (Any) Verbal
Release 1 4 1/Life ♻10 5ft (Any) Verbal
Release 1 4 1/Life ♻10 5ft (Any) Verbal
Release 1 4 1/Life ♻10 5ft (Any) Verbal
NOVICE

Points Available
= Your Level+2

Unspent points at this tier are wasted.


Release 1 4 1/Life ♻10 5ft (Any) Verbal
Release 1 4 1/Life ♻10 5ft (Any) Verbal
Release 1 4 1/Life ♻10 5ft (Any) Verbal
Release 1 4 1/Life ♻10 5ft (Any) Verbal
Release 1 4 1/Life ♻10 5ft (Any) Verbal
Release 1 4 1/Life ♻10 5ft (Any) Verbal
Release 1 4 1/Life ♻10 5ft (Any) Verbal
Release 1 4 1/Life ♻10 5ft (Any) Verbal
Release 1 4 1/Life ♻10 5ft (Any) Verbal
Release 1 4 1/Life ♻10 5ft (Any) Verbal
Release 1 4 1/Life ♻10 5ft (Any) Verbal
Release 1 4 1/Life ♻10 5ft (Any) Verbal
Archetypes

If you are level 3 or above, you MAY choose to take an archetype.

If you do, you can only purchase abilities listed with as part of that archetype.
Archetype 1 🦆

To be transferred.
Archetype 1 🦆

To be transferred.
Archetype 1 🦆

To be transferred.




List of Class-Specific Abilities



Ambulant
Simple Summary Ambulant: Incant "Ambulant" before casting another spell, and you can use it while moving.
Available to Bard, Druid, Healer, Scout, Wizard
Type Meta-Magic
Incantation "Ambulant"
Effects Meta-Magic Effect: The modified ability can be cast while moving.
Other Details
  • A spell that is intended to be ambulant may identify the target while moving.
  • 🏃 This ability can be cast while moving.

V9: Bladesharp



Pre-Constructed Builds

Below are a few -pre-constructed builds for this class. Use these to quickly get into the game or to help new players ease their way into the intricacies of class customization.

My First Bard
{{{ABILITY SUMMARIES}}}
Level 1
Identifier Blue sash
Weapons
Shields Buckler
Armor Up to 2pts Physical Armor
Archetype None
Abilities Fear 2/Life ♻20
Break Concentration 2/Life ♻10
Taunt 2/Life ♻10




Extra Clarifications

Any additional clarifications about this class will be listed below. To request a clarification, please visit the Amtgard V9 Discord server.

  • There are no additional clarifications for this class.




Trivia
  • The Bard class was introduced in Amtgard V4 (1986).





Combat Classes
General Rules · Anti-Paladin · Archer · Assassin · Barbarian · Bard · Druid · Healer · Monk · Paladin · Peasant · Scout · Warrior · Wizard · Monster
Classes
Credits and Levels · Combat Classes · Non-Combat Classes
Amtgard V9 Rulebook
Playtest Disclaimer · Introduction · Getting Started · Garb · Honor System · Safety · Core Combat Rules · Equipment · Classes · Abilities and Effects · Magic Items · Combat Activities · Rules Authorities
Appendix: Equipment Inspection Guide · Master List of Abilities · Glossary