Difference between revisions of "Summoner"

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[[Category:Druid Magic]]
 
[[Category:Druid Magic]]
[[Category:Archetype]]
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[[Category: Archetypes]]
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[[Category: V8 Archetypes]]

Revision as of 18:27, 4 June 2018

Summoner is an Archetype used by:

Type

Neutral

School

Neutral

Range
Incantation None
Materials None
Effects Each Enchantment purchased gives double the uses.

Example:

1/Life Charge x3 becomes 2/life Charge x3
2/life becomes 4/life.
Limitations or Restrictions May not purchase Verbals with a range other than Touch or Self.

May not purchase equipment beyond 2nd level.

Notes

See Also: