Difference between revisions of "Dark Elf"
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− | + | {{Monster | |
+ | |ruleset=Dor Un Avathar X | ||
+ | |picture=Dark Elf | ||
+ | |intro=Elves, like most other humanoid races, do not come in just one “flavor.” There are many subraces, but the most common is the Dark Elf. Long ago, they were driven out of the Sylvan cities and forced underground because of their worship of evil gods. Dark Elves take great pleasure at the destruction of anything good or bright, especially their surface dwelling cousins and their arboreal homelands. | ||
+ | |questtype=Battlegame | ||
+ | |name=Dark Elf | ||
+ | |garb= | ||
+ | * Pointed ears. | ||
+ | * Black body paint or mask. | ||
+ | * White wig. | ||
+ | * Black and silver garb | ||
+ | * Spider or web motif patterns | ||
+ | |requirements=None | ||
+ | |type=Fey | ||
+ | |power=3 | ||
+ | |level=6 | ||
+ | |armor=2 ([[Worn]]) | ||
+ | |shields=Small | ||
+ | |weapons=[[Dagger]], [[Short]], [[Long]], [[Bow]] if a shield is not carried. | ||
+ | |abilities= | ||
+ | * [[Immune]] to [[Command]] {{Trait}} | ||
+ | * [[Ranger]] {{Trait}} | ||
+ | * [[Poison]] (self only) {{Extraordinary}} 1/life [[Charge]] x5 | ||
+ | * [[Shadow Step]] {{Extraordinary}} 1/life ([[Ambulant]]) | ||
+ | * [[Pass Without Trace]] {{Extraordinary}} 1/life ([[Ambulant]]) | ||
+ | * [[Player Class]]: [[Wizard]] (2nd [[Level]]) {{Natural}} | ||
+ | |vulns= | ||
+ | * None | ||
+ | |notes= | ||
+ | * None | ||
+ | }} | ||
+ | [[Category:Elves]] |
Revision as of 16:43, 27 April 2018
- Elves, like most other humanoid races, do not come in just one “flavor.” There are many subraces, but the most common is the Dark Elf. Long ago, they were driven out of the Sylvan cities and forced underground because of their worship of evil gods. Dark Elves take great pleasure at the destruction of anything good or bright, especially their surface dwelling cousins and their arboreal homelands.
- — Dor Un Avathar X
Game Statistics
Garb |
|
---|---|
Requirements | None |
Monster Type | Fey |
Level | 6 |
Power Rating | 3 |
Armor | 2 (Worn) |
Shields | Small |
Weapons | Dagger, Short, Long, Bow if a shield is not carried. |
Abilities
- Immune to Command (T)
- Ranger (T)
- Poison (self only) (ex) 1/life Charge x5
- Shadow Step (ex) 1/life (Ambulant)
- Pass Without Trace (ex) 1/life (Ambulant)
- Player Class: Wizard (2nd Level) (N)
Vulnerabilities
- None
Special Notes
- Please see the General Monster Rules for additional traits and limitations of all Monsters.
- None