Difference between revisions of "Phase Bolt"
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| This [[Magic Ball]] does not interact with other ongoing [[Magic or Abilities]]. | | This [[Magic Ball]] does not interact with other ongoing [[Magic or Abilities]]. | ||
− | '''Example:''' ''This Magic Ball is not stopped by [[Stoneskin]], [[Protection from Projectiles]], and does not trigger the effects of [[Troll Blood]], [[Undead Minion]], [[Magic Ball Block]], or similar Magic or Abilities. | + | '''Example:''' |
+ | :''This Magic Ball is not stopped by [[Stoneskin]], [[Protection from Projectiles]], and does not trigger the effects of [[Troll Blood]], [[Undead Minion]], [[Magic Ball Block]], or similar Magic or Abilities. | ||
Will have one of the following [[effect]]s: | Will have one of the following [[effect]]s: |
Revision as of 17:18, 26 February 2015
Phase Bolt is a spell used by:
- 5th Level Wizards
Type | Magic Ball |
---|---|
School | Sorcery |
Range | Ball |
Incantation | “The power of sorcery is mine to evoke” x3 |
Materials | Grey Magic Ball |
Effects | This Magic Ball does not interact with other ongoing Magic or Abilities.
Example:
Will have one of the following effects:
|
Limitations or Restrictions | |
Notes | Does not supercede the Frozen, Insubstantial, or Out of Game States. |
See Also:
- Magic, Abilities, States and Special Effects for rules regarding magic.
- Magic and Abilities for a list of all magic and abilities.
Magic Balls |
---|
Anti-Paladin: Fireball 6
Druid: Entangle 1 · Force Bolt 2 · Iceball 4 Healer: Entangle 2 . Iceball 3 . Abeyance 5 Wizard: Force Bolt 1 · Entangle 2 · Suppression Bolt 2 · Iceball 3 · Lightning Bolt 3 · Fireball 4 · Phase Bolt 5 · Sphere of Annihilation 6 |