Difference between revisions of "Phase Bolt"

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Phase Bolt is a spell used by:
 
Phase Bolt is a spell used by:
 
*5th Level [[Wizard]]s
 
*5th Level [[Wizard]]s
 
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{{Ability
{|class="wikitable"
+
|ruleset=V8
! [[Type]]
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|type=Magic Ball
| [[Magic Ball (Type)|Magic Ball]]
+
|school=Sorcery
|-
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|range=Ball
! [[School]]
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|incant=“The power of sorcery is mine to evoke” x3
| [[Sorcery (School)|Sorcery]]
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|materials=Grey [[Magic Ball]]
|-
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|effect=This [[Magic Ball]] does not interact with other ongoing [[Magic or Abilities]].
! [[Range]]
 
| Ball
 
|-
 
![[Incantation]]
 
| “The power of sorcery is mine to evoke” x3
 
|-
 
![[Materials]]
 
| Grey [[Magic Ball]]
 
|-
 
! [[Effect]]s
 
| This [[Magic Ball]] does not interact with other ongoing [[Magic or Abilities]].
 
  
 
'''Example:'''
 
'''Example:'''
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# [[Armor]] hit with Armor Points remaining is subject to [[Armor Breaking]].
 
# [[Armor]] hit with Armor Points remaining is subject to [[Armor Breaking]].
 
# A player hit receives a [[Wound]] in that [[hit location]].
 
# A player hit receives a [[Wound]] in that [[hit location]].
|-
+
|limit=
! Limitations or Restrictions
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|note=Does not supercede the [[Frozen]], [[Insubstantial]], or [[Out of Game]] [[State]]s.
|
+
}}
|-
 
! Notes
 
| Does not supercede the [[Frozen]], [[Insubstantial]], or [[Out of Game]] [[State]]s.
 
|-
 
|}
 
'''''See Also:'''''
 
*[[Magic, Abilities, States and Special Effects]] for rules regarding magic.
 
*[[Magic and Abilities]] for a list of all magic and abilities.
 
 
{{Spellballs}}
 
{{Spellballs}}
[[Category:Rulebook Terms]]
 
 
[[Category:Wizard Magic]]
 
[[Category:Wizard Magic]]
[[Category:Magic Ball]]
 
[[Category:Sorcery Magic]]
 

Revision as of 17:43, 16 May 2018

Phase Bolt is a spell used by:

Type

Magic Ball

School

Sorcery

Range Ball
Incantation “The power of sorcery is mine to evoke” x3
Materials Grey Magic Ball
Effects This Magic Ball does not interact with other ongoing Magic or Abilities.

Example:

This Magic Ball is not stopped by Stoneskin, Protection from Projectiles, and does not trigger the effects of Troll Blood, Undead Minion, Magic Ball Block, or similar Magic or Abilities.

Will have one of the following effects:

  1. A weapon hit is destroyed
  2. Armor hit with Armor Points remaining is subject to Armor Breaking.
  3. A player hit receives a Wound in that hit location.
Limitations or Restrictions
Notes Does not supercede the Frozen, Insubstantial, or Out of Game States.

See Also:



Magic Balls
Anti-Paladin: Fireball 6

Druid: Entangle 1 · Force Bolt 2 · Iceball 4

Healer: Entangle 2 . Iceball 3 . Abeyance 5

Wizard: Force Bolt 1 · Entangle 2 · Suppression Bolt 2 · Iceball 3 · Lightning Bolt 3 · Fireball 4 · Phase Bolt 5 · Sphere of Annihilation 6