Difference between revisions of "Phase Bolt"
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[[Abilities Format Key]] | [[Abilities Format Key]] | ||
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[[Category:Rulebook Terms]] | [[Category:Rulebook Terms]] | ||
[[Category:Wizard Magic]] | [[Category:Wizard Magic]] | ||
[[Category:Magic Ball]] | [[Category:Magic Ball]] | ||
[[Category:Sorcery Magic]] | [[Category:Sorcery Magic]] |
Revision as of 20:00, 7 January 2015
Type: Magic Ball
School: Sorcery
Range: Ball
Incantation:
“The power of sorcery is mine to evoke” x3
Materials:
Grey Magic Ball
Effects:
This Magic Ball does not interact with other ongoing Magic or Abilities.
Example: This Magic Ball is not stopped by Stoneskin, Protection from Projectiles, and does not trigger the effects of Troll Blood, Undead Minion, Magic Ball Block, or similar Magic or Abilities.
Will have one of the following effects:
- A weapon hit is destroyed
- Armor hit with Armor Points remaining is subject to Armor Breaking.
- A player hit receives a Wound in that hit location.
Limitations or Restrictions:
None
Notes:
Does not supercede the Frozen, Insubstantial, or Out of Game States.
Used by:
5th Level Wizard
Magic Balls |
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Anti-Paladin: Fireball 6
Druid: Entangle 1 · Force Bolt 2 · Iceball 4 Healer: Entangle 2 . Iceball 3 . Abeyance 5 Wizard: Force Bolt 1 · Entangle 2 · Suppression Bolt 2 · Iceball 3 · Lightning Bolt 3 · Fireball 4 · Phase Bolt 5 · Sphere of Annihilation 6 |