Difference between revisions of "Amorphous"

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A [[Monster Traits|monster trait]]
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Amorphous is [[Monster Ability]] from the [[Dor Un Avathar X]]
 
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{{Ability
Description from the [[Dor Un Avathar]]:
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|ruleset=Dor Un Avathar X
Creature gains a certain level of [[Invulnerability]] per life, to represent a tough, rubbery body. See description for exact number. Once all Invulnerability is removed, Amorphous creatures are treated as having the [[Weak]] Vulnerability.
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|type=Enchantment
 
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|school=Sorcery
==Amorphous critters==
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|range=Self
*[[Deadly Slime]]  
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|incant=
*[[Entangling Mass]]  
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|materials=
*[[Kelpie]]
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|effect=Monsters of this type do not have distinct parts to their bodies and are essentially a formless mass. As such, these monsters have only a single [[hit location]]. Hits to any valid hit location are treated as if they had struck the player’s torso. Amorphous monsters may not benefit from worn [[armor]] and have only one armor location for the purposes of [[natural armor]]. Amorphous Monsters are [[immune]] to [[wounding]].
*[[Rope Golem]]/[[Vine Golem]]
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|limit=
*[[Storm Elemental]]
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|note=
*[[Water Elemental]]
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}}
*[[Grey Man]]
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[[Category:Monster Ability]] [[Category:Dor X Terms]]
[[Category: Dor Un Avathar Terms]] [[Category:Monster Traits]] [[Category:Rulebook Terms]]
 

Latest revision as of 19:06, 27 May 2018

Amorphous is Monster Ability from the Dor Un Avathar X

Type

Enchantment

School

Sorcery

Range Self
Incantation
Materials
Effects Monsters of this type do not have distinct parts to their bodies and are essentially a formless mass. As such, these monsters have only a single hit location. Hits to any valid hit location are treated as if they had struck the player’s torso. Amorphous monsters may not benefit from worn armor and have only one armor location for the purposes of natural armor. Amorphous Monsters are immune to wounding.
Limitations or Restrictions
Notes

See Also: