Difference between revisions of "Zombie"
From AmtWiki
m |
|||
(9 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
− | === | + | {{Monster |
− | Foul unfortunate creatures that are destined to wander the earth | + | |ruleset=Dor Un Avathar X |
+ | |picture=Zombie | ||
+ | |intro=Foul unfortunate creatures that are destined to wander the earth in undeath. They are corpses who have been doomed to ever roam in search of brains to eat. | ||
+ | |questtype=Battlegame | ||
+ | |name=Zombie | ||
+ | |garb= | ||
+ | * Rags. | ||
+ | * The more gore the better. | ||
+ | |requirements=None | ||
+ | |type=Undead | ||
+ | |power=2 | ||
+ | |level=3 | ||
+ | |armor=None | ||
+ | |shields=None | ||
+ | |weapons=[[Short]] | ||
+ | |abilities= | ||
+ | * [[Immune]] to [[Command]] {{Trait}} | ||
+ | * [[Immune]] to [[Death (School)|Death]] {{Trait}} | ||
+ | * [[Regeneration]] {{Trait}} | ||
+ | * [[Hard to Kill]] {{Trait}} | ||
+ | * [[Sheer Numbers]] 0/refresh [[charge]] x30 (ex) | ||
+ | * [[Steal Life Essence]] {{Extraordinary}} 2/life | ||
+ | |vulns= | ||
+ | * [[Slow]] {{Trait}} | ||
+ | * [[Added Effect]] {{Trait}} {{Bracket|[[Flame (DorX)|Flame]]}} (If affected by a Flame magic or ability, the Zombie loses regeneration) | ||
− | + | |notes= | |
− | + | * None | |
− | + | }} | |
− | + | [[Category:Zombies]] | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | None | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− |
Latest revision as of 19:42, 27 June 2018
- Foul unfortunate creatures that are destined to wander the earth in undeath. They are corpses who have been doomed to ever roam in search of brains to eat.
- — Dor Un Avathar X
Game Statistics
Garb |
|
---|---|
Requirements | None |
Monster Type | Undead |
Level | 3 |
Power Rating | 2 |
Armor | None |
Shields | None |
Weapons | Short |
Abilities
- Immune to Command (T)
- Immune to Death (T)
- Regeneration (T)
- Hard to Kill (T)
- Sheer Numbers 0/refresh charge x30 (ex)
- Steal Life Essence (ex) 2/life
Vulnerabilities
(If affected by a Flame magic or ability, the Zombie loses regeneration)
Special Notes
- Please see the General Monster Rules for additional traits and limitations of all Monsters.
- None