Difference between revisions of "Death (Combat)"
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− | {{rule | + | ==Death == |
− | |Any two [[ | + | {{rule|<onlyinclude>Any two [[wound]]s, or a wound to the torso, results in a death. Dead players: |
− | # | + | # May not speak to living players or interact with game play in any manner. |
− | # | + | # May move to avoid mundane danger or interfering with living players. This does not count as moving for the purposes of [[abilities]] so long as no game advantage was derived. |
− | + | # May retrieve their own [[equipment]] from the field while dead, but may not interfere with play in any way and must stay at least 10' from any living opposing players while doing so. | |
− | + | # May only be affected by mechanics that work on dead players in specific, such as [[Resurrect]] or [[Undead Minion]]. Otherwise the player and their carried equipment are not affected by combat, abilities, etc.</onlyinclude>|{{CurrentRulebookNumber}}}} | |
− | # | + | <noinclude>{{Combat Rules}}</noinclude> |
− | # | ||
− | |||
− | |{{CurrentRulebookNumber}}}}<noinclude>{{Combat Rules}}</noinclude> |
Latest revision as of 01:36, 26 February 2025
Death
Combat Rules Hit Location · Combat Contact · Inflicting Wounds · Deaths · Combat Notes · Combat Etiquette