Difference between revisions of "Sh'shussa"
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− | + | {{Monster | |
− | + | |ruleset=Nautical Nights | |
− | + | |picture=Sh'shussa | |
− | + | |intro=The Sh'shussa are a race of intelligent, highly-creative jellyfish, with a complex society utterly belying their alien nature. They are well-known for their impressive works of art, using natural materials to make enormous murals covering the walls of their undersea cities. When roused to battle, Sh'shussa show no concept of self-preservation, throwing themselves on the weapons of their enemies so their allies might survive to fight another day.. | |
− | + | |questtype=Battlegame | |
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|name=Sh'shussa | |name=Sh'shussa | ||
|garb= | |garb= | ||
* Large “hood” or hat with tentacles. | * Large “hood” or hat with tentacles. | ||
|requirements=None | |requirements=None | ||
− | |type= | + | |type=Beast |
|power=0.5 | |power=0.5 | ||
|level=1 | |level=1 | ||
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|shields=None | |shields=None | ||
|weapons=[[Hinged]] ([[Natural Weapons|Natural]]), [[Short]], [[Long]], [[Great]] | |weapons=[[Hinged]] ([[Natural Weapons|Natural]]), [[Short]], [[Long]], [[Great]] | ||
− | + | |abilities= | |
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* [[Aquatic]] {{Trait}} | * [[Aquatic]] {{Trait}} | ||
* [[Amorphous]] {{Trait}} | * [[Amorphous]] {{Trait}} | ||
* [[Abeyance]] {{Extraordinary}} 1 Ball/Unlimited | * [[Abeyance]] {{Extraordinary}} 1 Ball/Unlimited | ||
* [[Sheer Numbers]] {{Extraordinary}} 2/Life | * [[Sheer Numbers]] {{Extraordinary}} 2/Life | ||
− | + | |vulns= | |
− | + | * May not leave [[Water]] zones. | |
+ | |notes= | ||
* Sh'shussa are not affected by entering a Jellyfish school. | * Sh'shussa are not affected by entering a Jellyfish school. | ||
− | + | }} | |
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Latest revision as of 18:02, 1 May 2018
- The Sh'shussa are a race of intelligent, highly-creative jellyfish, with a complex society utterly belying their alien nature. They are well-known for their impressive works of art, using natural materials to make enormous murals covering the walls of their undersea cities. When roused to battle, Sh'shussa show no concept of self-preservation, throwing themselves on the weapons of their enemies so their allies might survive to fight another day..
- — Nautical Nights
Game Statistics
Garb |
|
---|---|
Requirements | None |
Monster Type | Beast |
Level | 1 |
Power Rating | 0.5 |
Armor | None |
Shields | None |
Weapons | Hinged (Natural), Short, Long, Great |
Abilities
Vulnerabilities
- May not leave Water zones.
Special Notes
- Please see the General Monster Rules for additional traits and limitations of all Monsters.
- Sh'shussa are not affected by entering a Jellyfish school.