Difference between revisions of "Centaur"
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− | + | {{Monster | |
− | + | |ruleset=Dor Un Avathar X | |
− | + | |picture=Centaur | |
− | + | |intro=Centaurs originate in Greek mythology, perhaps as a symbol of contrast between barbaric and civilized nature, and perhaps as an ancient misinterpretation of the first human horse riding cultures. Centaurs were portrayed as a contrasting people –some were boisterous barbarians prone to heavy drinking while others were wise and civilized, thought of as teachers and philosophers. | |
− | Centaurs were portrayed as a contrasting people –some were boisterous barbarians prone to heavy drinking while others were wise and civilized, thought of as teachers and philosophers. | + | |questtype=Battlegame |
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|name=Centaur | |name=Centaur | ||
|garb= | |garb= | ||
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|shields=None | |shields=None | ||
|weapons=[[Dagger]], [[Short]], [[Long]], [[Bow]] | |weapons=[[Dagger]], [[Short]], [[Long]], [[Bow]] | ||
− | + | |abilities= | |
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* [[Immune]] to [[Command]] {{Trait}} | * [[Immune]] to [[Command]] {{Trait}} | ||
* [[Many Legged]] (1) {{Natural}} | * [[Many Legged]] (1) {{Natural}} | ||
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**[[Poison Arrow]] {{Extraordinary}} | **[[Poison Arrow]] {{Extraordinary}} | ||
**[[Pinning Arrow]] {{Extraordinary}} | **[[Pinning Arrow]] {{Extraordinary}} | ||
− | + | |vulns= | |
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* None | * None | ||
− | + | |notes= | |
− | + | * None | |
− | + | }} | |
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Latest revision as of 22:26, 26 April 2018
- Centaurs originate in Greek mythology, perhaps as a symbol of contrast between barbaric and civilized nature, and perhaps as an ancient misinterpretation of the first human horse riding cultures. Centaurs were portrayed as a contrasting people –some were boisterous barbarians prone to heavy drinking while others were wise and civilized, thought of as teachers and philosophers.
- — Dor Un Avathar X
Game Statistics
Garb |
|
---|---|
Requirements | None |
Monster Type | Fey |
Level | 4 |
Power Rating | 2 |
Armor | 2 (Worn) |
Shields | None |
Weapons | Dagger, Short, Long, Bow |
Abilities
- Immune to Command (T)
- Many Legged (1) (N)
- Enchantable (T)
- Attuned (T)
- Tracking (ex) 1/Life, Charge x3 (Ambulant)
- Heal (ex) 1/Life
- Reload (ex) 1/Refresh then Charge x3
- Pick two of three abilities:
Vulnerabilities
- None
Special Notes
- Please see the General Monster Rules for additional traits and limitations of all Monsters.
- None