Difference between revisions of "Summoner"
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− | + | Summoner is an [[Archetype]] used by: | |
− | + | *6th Level [[Druid]]s | |
− | + | {{Ability | |
+ | |ruleset=V8 | ||
+ | |type=Archetype | ||
+ | |school=Neutral | ||
+ | |range= | ||
+ | |incant=None | ||
+ | |materials=None | ||
+ | |effect=Each [[Enchantment]] purchased gives double the uses. | ||
− | '''[[ | + | '''Example:''' |
− | + | :''1/[[per-life|Life]] [[Charge]] x3 becomes 2/life Charge x3'' | |
+ | :''2/life becomes 4/life.'' | ||
+ | |limit=May not purchase [[Verbals]] with a [[range]] other than Touch or Self. | ||
− | + | May not purchase [[equipment]] beyond 2nd level. | |
− | + | |note= | |
− | + | }} | |
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− | May not purchase [[equipment]] beyond 2nd level. | ||
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[[Category:Druid Magic]] | [[Category:Druid Magic]] | ||
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Latest revision as of 18:58, 1 November 2023
Summoner is an Archetype used by:
- 6th Level Druids
Type | |
---|---|
School | |
Range | |
Incantation | None |
Materials | None |
Effects | Each Enchantment purchased gives double the uses.
Example: |
Limitations or Restrictions | May not purchase Verbals with a range other than Touch or Self.
May not purchase equipment beyond 2nd level. |
Notes |
See Also:
- Magic, Abilities, States and Special Effects for rules regarding magic.
- Category: Magic and Abilities for a list of all magic and abilities.