Difference between revisions of "Greater Resurrect"

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(Greater Resurrect)
 
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'''[[Type]]: [[Verbal (Type)|Verbal]]'''<br>  
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'''Greater Resurrect''' is a spell used by:
'''[[School]]: [[Spirit (School)|Spirit]]'''<br>
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*5th Level [[Healer]]s
'''[[Range]]: Touch'''<br>
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*4th Level [[Paladin]]s
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{{ruleblock-start}}
 +
<onlyinclude>
 +
{{Ability
 +
|ruleset=V8
 +
|type=Verbal
 +
|school=Spirit
 +
|range=Other
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|incant=“By the grace of the divine thou art resurrected” x5
 +
|effect=Target [[Death (Combat)|dead]] player who has not moved more than 5' from where they died is returned to life. Any wounds on the player are healed. Works regardless of any [[States]] on the target, and removes [[Cursed]] if present.
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|note=Enchantments on the player are retained.
 +
}}
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</onlyinclude>
 +
{{ruleblock-end|{{CurrentRulebookNumber}}}}
  
'''[[Incantation]]:'''<br>
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'''Additional note:''' Per-Life abilities are not restored; the player is returned to the same life.
“By the grace of the divine thou art resurrected” x5<br>
+
{{Magic and Abilities}}
 
 
'''[[Materials]]:'''<br>
 
None<br>
 
 
 
'''[[Effect]]s:'''<br>
 
Target [[Death (Combat)|Dead]] player is returned to life.<br>
 
[[Enchantment]]s on the player are retained.<br>
 
Any [[wound]]s on the player are healed.<br>
 
Works regardless of any [[State]]s on the target.<br>
 
 
 
'''Limitations or Restrictions:'''<br>
 
None<br>
 
 
 
'''Notes:'''<br>
 
None<br>
 
 
 
'''Used by:'''<br>
 
5th Level [[Healer]]<br>
 
 
 
[[Abilities Format Key]]
 
[[Category:Rulebook Terms]]
 
 
[[Category:Healer Magic]]
 
[[Category:Healer Magic]]
[[Category:Verbal]]
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[[Category:Paladin Abilities]]
[[Category:Spirit Magic]]
 

Latest revision as of 00:02, 29 March 2025

Greater Resurrect is a spell used by:


Type
Verbal
School
Spirit
Range
Other
Incantation
“By the grace of the divine thou art resurrected” x5
Effects
Target dead player who has not moved more than 5' from where they died is returned to life. Any wounds on the player are healed. Works regardless of any States on the target, and removes Cursed if present.
Notes
Enchantments on the player are retained.


Additional note: Per-Life abilities are not restored; the player is returned to the same life.

Magic and Abilities
Abilities by Type:
Verbal · Enchantment · Magic Ball · Meta-Magic · Neutral · Specialty Arrow
Abilities by School:
Command · Death · Flame · Neutral · Protection · Sorcery · Spirit · Subdual
V8 Rulebook
Introduction · V8 Made Easy · Organization · Role-playing · Combat Rules · Armor · Weapons · Weapon Types, Shields, and Equipment · Equipment Checking · Battlegames · Magic, Abilities, States and Special Effects · Classes · Magic and Abilities · Magic Items · Rules Revision Process · Award Standards · Kingdom Boundaries & Park Sponsorship · Annexure