Difference between revisions of "Wererat"
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− | ==Wererat | + | {{Monster |
− | + | |ruleset=Tales from the Vardo | |
− | = | + | |picture=Wererat |
− | + | |intro=Out! Now! I'll not be having any harbingers of disease in my wagon, nor any backstabbers, assassins, or plague-bearers. Just leave your money and get out before the taint of this card overwhelms us all. Of all the omens within the deck, nothing good ever comes from the lessons of the Wererat. | |
− | + | |name=Wererat | |
− | = | + | |questtype=Battlegame |
− | Gray, brown or black fur | + | |garb= |
− | == | + | * Gray, brown or black fur. |
− | + | * Rat ears, tail and/or make-up. | |
− | == | + | |requirements=None |
− | 2 | + | |type=Beast |
− | = | + | |power=1 |
− | None | + | |level=2 |
− | = | + | |armor=2 ([[Worn]]) |
− | + | |shields=None | |
− | + | |weapons=[[Short]] {{NW}}, [[Dagger]] {{NW}}, Single [[Hinged]] {{NW}} | |
− | [[ | + | |abilities= |
− | + | * {{Immune|Command}} {{Trait}} | |
− | + | * {{Immune|Subdual}} {{Trait}} | |
− | + | * [[Shadow Step]] {{Extraordinary}} 2/[[Life]] | |
− | *[[ | + | * [[Poison]] {{Extraordinary}} 1/[[Life]] [[Charge]] x 3 |
− | *[[ | + | * [[Pass Without Trace]] {{Extraordinary}} 2/Refresh |
− | + | * [[Player Class]] ([[Peasant]]) {{Trait}} may begin each life as a Peasant. All armor, abilities, and traits (aside from this one) are lost as a Peasant, but Wereform may be resumed at any time by donning appropriate garb. Once Monster form is assumed, Peasant form may not be used again that life. | |
− | + | |vulns= | |
− | *[[ | + | * [[Cursed]] {{Trait}} |
− | *[[ | + | |notes= |
− | + | * None | |
− | + | }} | |
− | * | + | [[Category: Lycanthropes]] |
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− | * | ||
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Latest revision as of 16:05, 27 June 2018
- Out! Now! I'll not be having any harbingers of disease in my wagon, nor any backstabbers, assassins, or plague-bearers. Just leave your money and get out before the taint of this card overwhelms us all. Of all the omens within the deck, nothing good ever comes from the lessons of the Wererat.
- — Tales from the Vardo
Game Statistics
Garb |
|
---|---|
Requirements | None |
Monster Type | Beast |
Level | 2 |
Power Rating | 1 |
Armor | 2 (Worn) |
Shields | None |
Weapons | Short (Natural), Dagger (Natural), Single Hinged (Natural) |
Abilities
- Immune to Command (T)
- Immune to Subdual (T)
- Shadow Step (ex) 2/Life
- Poison (ex) 1/Life Charge x 3
- Pass Without Trace (ex) 2/Refresh
- Player Class (Peasant) (T) may begin each life as a Peasant. All armor, abilities, and traits (aside from this one) are lost as a Peasant, but Wereform may be resumed at any time by donning appropriate garb. Once Monster form is assumed, Peasant form may not be used again that life.
Vulnerabilities
Special Notes
- Please see the General Monster Rules for additional traits and limitations of all Monsters.
- None