Difference between revisions of "Imbue Armor"

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(Imbue Armor)
 
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'''[[Type]]: [[Enchantment (Type)|Enchantment]]'''<br>
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'''Imbue Armor''' is a spell used by:
'''[[School]]: [[Protection (School)|Protection]]'''<br>
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*1st Level [[Druid]]s
'''[[Range]]: Touch'''<br>
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*6th Level [[Warrior]]s ([[Juggernaut]])
 
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{{ruleblock-start}}
'''[[Incantation]]:'''<br>  
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<onlyinclude>
“I enchant thee with Imbued Armor” x3<br>
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{{Ability
 
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|ruleset=V8
'''[[Materials]]:'''<br>
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|type=Enchantment
[[Enchantment Strip|White strip]]<br>
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|school=Protection
 
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|range=Other (Druid)<br>Self (Warrior)
'''[[Effect]]s:'''<br>
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|incant=“I enchant thee with Imbued Armor” x3 (Druid)
All [[armor]] worn by the bearer gains +1 up to the bearer’s [[class]] maximum.<br>
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|materials=[[Enchantment Strip|White strip]]
 
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|effect=Armor worn by the bearer gains 1 Armor Point to its current and maximum rating in each location, up to the bearer's class maximum.
'''Limitations or Restrictions:'''<br>
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|limit=Does not apply to Magic Armor. A player may only benefit from one instance of Imbue Armor.
None<br>
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|note=When this enchantment is removed, the bearer loses 1 current and maximum Armor Point in each location.
 
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}}
'''Notes:'''<br>
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</onlyinclude>
Does not apply to [[magic armor]].<br>
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{{ruleblock-end|{{CurrentRulebookNumber}}}}
A player may only benefit from one instance of Imbue Armor, or similar [[magic and abilities]] that increase Armor Points, at a time.<br>
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{{Magic and Abilities}}
 
 
'''Used by:'''<br>
 
1st Level [[Druid]]<br>
 
 
 
[[Abilities Format Key]]
 
[[Category:Rulebook Terms]]
 
 
[[Category:Druid Magic]]
 
[[Category:Druid Magic]]
[[Category:Enchantment]]
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[[Category:Warrior Abilities]]
[[Category:Protection Magic]]
 

Latest revision as of 00:18, 29 March 2025

Imbue Armor is a spell used by:


Type
Enchantment
School
Protection
Range
Other (Druid)
Self (Warrior)
Incantation
“I enchant thee with Imbued Armor” x3 (Druid)
Materials
White strip
Effects
Armor worn by the bearer gains 1 Armor Point to its current and maximum rating in each location, up to the bearer's class maximum.
Limitations or Restrictions
Does not apply to Magic Armor. A player may only benefit from one instance of Imbue Armor.
Notes
When this enchantment is removed, the bearer loses 1 current and maximum Armor Point in each location.


Magic and Abilities
Abilities by Type:
Verbal · Enchantment · Magic Ball · Meta-Magic · Neutral · Specialty Arrow
Abilities by School:
Command · Death · Flame · Neutral · Protection · Sorcery · Spirit · Subdual
V8 Rulebook
Introduction · V8 Made Easy · Organization · Role-playing · Combat Rules · Armor · Weapons · Weapon Types, Shields, and Equipment · Equipment Checking · Battlegames · Magic, Abilities, States and Special Effects · Classes · Magic and Abilities · Magic Items · Rules Revision Process · Award Standards · Kingdom Boundaries & Park Sponsorship · Annexure