Difference between revisions of "Hunter"

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(format + update 8.6.3)
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[[Category:Scout Abilities]]
 
[[Category:Scout Abilities]]
 
[[Category:Archetypes]]
 
[[Category:Archetypes]]

Latest revision as of 00:15, 29 March 2025

Hunter is an Archetype used by:


Type
Archetype
School
Neutral
Effects
May wield Great weapons and Javelins. Pick one:
Limitations or Restrictions
May not wield shields. Loses all instances of Release and Evolution.
Notes
You only gain the benefit of an option if you already have that ability.


Magic and Abilities
Abilities by Type:
Verbal · Enchantment · Magic Ball · Meta-Magic · Neutral · Specialty Arrow
Abilities by School:
Command · Death · Flame · Neutral · Protection · Sorcery · Spirit · Subdual
V8 Rulebook
Introduction · V8 Made Easy · Organization · Role-playing · Combat Rules · Armor · Weapons · Weapon Types, Shields, and Equipment · Equipment Checking · Battlegames · Magic, Abilities, States and Special Effects · Classes · Magic and Abilities · Magic Items · Rules Revision Process · Award Standards · Kingdom Boundaries & Park Sponsorship · Annexure