Difference between revisions of "Cursed"
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From the [[Rulebook]]: | From the [[Rulebook]]: | ||
− | Player becomes [[Immune]] to [[Spirit]]. | + | {{rule|<onlyinclude>Player becomes [[Immune]] to [[Spirit]]. Has no effect on [[abilities]] already cast or ongoing. Cursed persists after [[Death (Combat)|death]] but is removed on [[respawn]]. Cursed imparted by an [[Enchantment]] cannot be removed in any way while the Enchantment is worn, whether it is active or inactive. If the Enchantment is removed, Cursed is not removed.</onlyinclude>|{{CurrentRulebookNumber}}}} |
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Latest revision as of 19:05, 19 March 2025
From the Rulebook:
States Cursed · Fragile · Frozen · Immune · Insubstantial · Invulnerable · Stopped · Stunned · Suppressed
Magic, Abilities, States and Special Effects Magic and Ability Mechanics Defined · States Defined · Special Effects Defined