Difference between revisions of "Raise Dead"

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{{Playtest|rule=Updated as of November 3rd, 2024}}
 
 
 
Raise Dead is a spell used by:
 
Raise Dead is a spell used by:
 
*3rd Level [[Healer]]s
 
*3rd Level [[Healer]]s
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{{rule|<onlyinclude>
 
{{Ability
 
{{Ability
 
|ruleset=V8
 
|ruleset=V8
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|range=Touch
 
|range=Touch
 
|incant=“Rise and fight again” x5
 
|incant=“Rise and fight again” x5
|materials=None
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|effect=Target [[Death (Combat)|dead player]] who has not moved more than 5' from where they died is returned to life and is [[Cursed]]. Target is also [[Suppressed]] for 30 seconds. Non-[[Persistent]] [[Enchantment]]s on the player are removed before the player returns to life. Any [[wounds]] on the player are healed.
|effect=Target [[Death (Combat)|dead player]] who has not moved more than 5' from where they died is returned to life and is [[Cursed]]. Target is also [[Suppressed]] for 30 seconds. Non-Persistent Enchantments on the player are removed before the player returns to life. Any [[Wounds]] on the player are healed.
 
|limit=
 
|note=
 
 
}}
 
}}
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</onlyinclude>|{{CurrentRulebookNumber}}}}
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'''Additional note:''' Per-Life abilities are not restored; the player is returned to the same life.
 
[[Category:Healer Magic]]
 
[[Category:Healer Magic]]

Revision as of 19:35, 24 February 2025

Raise Dead is a spell used by:

Type
Verbal
School
Death
Range
Touch
Incantation
“Rise and fight again” x5
Effects
Target dead player who has not moved more than 5' from where they died is returned to life and is Cursed. Target is also Suppressed for 30 seconds. Non-Persistent Enchantments on the player are removed before the player returns to life. Any wounds on the player are healed.


Additional note: Per-Life abilities are not restored; the player is returned to the same life.