Difference between revisions of "True Grit"

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(Updated to V8.6.2 Sappy Two edition)
 
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{{Playtest|rule=Updated as of November 3rd, 2024}}
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True Grit is an ability used by:
 
True Grit is an ability used by:
 
*3rd Level [[Warrior]]s
 
*3rd Level [[Warrior]]s
 
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{{Ability
{|class="wikitable"
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|ruleset=V8
! [[Type]]
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|type=Verbal
| [[Verbal (Type)|Verbal]]
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|school=Spirit
|-
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|range=Self
! [[School]]
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|incant=“The wicked flee when I pursue” immediately after [[Death (Combat)|dying]]
| [[Spirit (School)|Spirit]]
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|materials=None
|-
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|effect=Player returns to life with their [[Wound]]s healed and is immediately [[Frozen]] for 30 seconds.
! [[Range]]
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|limit=
| Self
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|note=Enchantments on the player are retained.
|-
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}}
![[Incantation]]
 
| “The wicked flee when I pursue” immediately after [[Death (Combat)|dying]]
 
|-
 
![[Materials]]
 
| None
 
|-
 
! [[Effect]]s
 
| Player returns to life with their [[Wound]]s healed and is immediately [[Frozen]] for 30 seconds.
 
 
 
Non-[[Persistent]] [[Enchantment]]s on the player are removed before the player returns to life.
 
|-
 
! Limitations or Restrictions
 
|
 
|-
 
! Notes
 
|
 
|-
 
|}
 
'''''See Also:'''''
 
*[[Magic, Abilities, States and Special Effects]] for rules regarding magic.
 
*[[Magic and Abilities]] for a list of all magic and abilities.
 
 
 
[[Category:Rulebook Terms]]
 
 
[[Category:Warrior Abilities]]
 
[[Category:Warrior Abilities]]
[[Category:Verbal]]
 
[[Category:Spirit Magic]]
 

Latest revision as of 06:29, 4 November 2024

*8.6.2 Playtest* Updated as of November 3rd, 2024 *8.6.2 Playtest*

True Grit is an ability used by:

Type

Verbal

School

Spirit

Range Self
Incantation “The wicked flee when I pursue” immediately after dying
Materials None
Effects Player returns to life with their Wounds healed and is immediately Frozen for 30 seconds.
Limitations or Restrictions
Notes Enchantments on the player are retained.

See Also: