Difference between revisions of "Elemental, Water"

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[[File:Water Elemental.jpg|thumb|300px]]
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{{Monster
<blockquote>
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|ruleset=Dor Un Avathar X
''These Elementals are brought forth from the Plane of Water. Massive, living waves, the Elementals are as changeable as the substance of which they are formed.''<br>
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|picture=Water Elemental
— [[Dor Un Avathar X]]
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|intro=These Elementals are brought forth from the Plane of Water. Massive, living waves, the Elementals are as changeable as the substance of which they are formed.
</blockquote>
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|questtype=Battlegame
 
 
==Game Statistics==
 
{{Dor X Monster Info
 
 
|name=Water Elemental
 
|name=Water Elemental
 
|garb=
 
|garb=
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* Suggested: Add shimmering sheer fabric over the blue for a running water effect.
 
* Suggested: Add shimmering sheer fabric over the blue for a running water effect.
 
|requirements=None
 
|requirements=None
|type=[[Extra-Planar]] [[Animation]]
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|type=Extra-Planar
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|type2=[[Animation]]
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|type2cat=Animation
 
|power=3
 
|power=3
 
|level=6
 
|level=6
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|shields=None
 
|shields=None
 
|weapons=[[Hinged]] ([[Natural Weapons|Natural]], [[Magical Weapons|Magical]])
 
|weapons=[[Hinged]] ([[Natural Weapons|Natural]], [[Magical Weapons|Magical]])
}}
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|abilities=
 
 
===Abilities===
 
 
* [[Immune]] to [[Command]] {{Trait}}
 
* [[Immune]] to [[Command]] {{Trait}}
 
* [[Immune]] to [[Death (School)|Death]] {{Trait}}
 
* [[Immune]] to [[Death (School)|Death]] {{Trait}}
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* [[Extinguish]] {{Extraordinary}} Unlimited
 
* [[Extinguish]] {{Extraordinary}} Unlimited
 
* [[Shove]] {{Extraordinary}} ([[Ambulant]]) 1/life, [[Charge]] x5 (simulates pushing with a wave of water)
 
* [[Shove]] {{Extraordinary}} ([[Ambulant]]) 1/life, [[Charge]] x5 (simulates pushing with a wave of water)
* [[Iceball]] {{Extraordinary}}) 2 balls/Unlimited
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* [[Iceball]] {{Extraordinary}} 2 balls/Unlimited
 
* [[Teleport]] {{Magical}} 2/life (Self only)
 
* [[Teleport]] {{Magical}} 2/life (Self only)
* {{Altered Effect|[[Flame (DorX)|Flame]]|Lost}} {{Trait}}
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* [[Altered Effect]]: <nowiki>[</nowiki>[[Flame (DorX)|Flame]]<nowiki>]</nowiki>-([[Lost]]) {{Trait}}
* {{Altered Effect|[[Banish]]|Lost}} {{Trait}}
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* {{Altered Effect|Banish|Lost}} {{Trait}}
* {{Altered Effect|[[Dispel Magic]]|Lost}} {{Trait}}
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* {{Altered Effect|Dispel Magic|Lost}} {{Trait}}
* {{Altered Effect|[[Anti-Magic Zone]]|Lost}} {{Trait}}
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* {{Altered Effect|Anti-Magic Zone|Lost}} {{Trait}}
 
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|vulns=
===Vulnerabilities===
 
 
* May be targeted by [[Banish]] as if they were [[Insubstantial]].
 
* May be targeted by [[Banish]] as if they were [[Insubstantial]].
 
* Aversion: ([[Anti-Magic Zone]]) {{Trait}}
 
* Aversion: ([[Anti-Magic Zone]]) {{Trait}}
 
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|notes=
==Images==
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* None
 
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}}
No images yet? Add some!
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[[Category: Elementals]]
 
 
[[Category:Monsters]]
 
[[Category:Battlegame Monsters]]
 
[[Category:Dor Un Avathar X Monsters]]
 
[[Category:Level 6 Dor X Monsters]]
 
[[Category:Power Level 3 Dor X Monsters]]
 
[[Category:Extra-Planar Dor X Monsters]]
 
[[Category:Animation Dor X Monsters]]
 
[[Category:Battlegame Dor X Monsters]]
 
[[Category:Elemental]]
 

Latest revision as of 07:28, 2 April 2024


Water Elemental.jpg
These Elementals are brought forth from the Plane of Water. Massive, living waves, the Elementals are as changeable as the substance of which they are formed.
Dor Un Avathar X

Game Statistics

Garb
  • Silver sash
  • Blue weapons.
  • Blue flowing garb.
  • Blue face paint or mask.
  • Suggested: Add shimmering sheer fabric over the blue for a running water effect.
Requirements None
Monster Type Extra-Planar Animation
Level 6
Power Rating 3
Armor 4 (Natural Invulnerability)
Shields None
Weapons Hinged (Natural, Magical)

Abilities

Vulnerabilities

Special Notes