Difference between revisions of "Giant, Desert"
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|weapons=Any [[Melee]], [[Rocks]] | |weapons=Any [[Melee]], [[Rocks]] | ||
|abilities= | |abilities= | ||
− | * [[Large]] | + | * [[Large]] {{Trait}} |
− | * [[Immune]] to [[Subdual]] | + | * [[Immune]] to [[Subdual]] {{Trait}} |
− | * [[Strong]] | + | * [[Strong]] {{Trait}} |
− | * [[Adaptive Blessing]] 1/Life | + | * [[Adaptive Blessing]] 1/Life {{Extraordinary}} |
|vulns= | |vulns= | ||
* None | * None |
Latest revision as of 16:14, 12 June 2018
- A sound like boulders being slowly crushed together? Oh! That! Look behind you ... and up! What you see here my friend is a sleeping Desert Giant and that ruckus is just snoring. These huge beings are usually docile unless provoked or otherwise attacked. Let us move along though. As they say, let sleeping giants lie ... or is it lay? Bah! I can never remember! Move along, move along!
- — 1001 Amtgardian Nights
Game Statistics
Garb |
|
---|---|
Requirements | None |
Monster Type | Humanoid |
Level | 4 |
Power Rating | 2 |
Armor | 2 (Natural) |
Shields | Large |
Weapons | Any Melee, Rocks |
Abilities
Vulnerabilities
- None
Special Notes
- Please see the General Monster Rules for additional traits and limitations of all Monsters.
- Immune to all adverse effects from desert-type terrain.