Difference between revisions of "Dolphin"
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− | === | + | {{Monster |
− | These | + | |ruleset=Nautical Nights |
− | + | |picture=Dolphin | |
− | = | + | |intro=These aquatic mammals are amongst the most intelligent creatures in the briny deep. They travel in groups called pods and spend their lives protecting one another, swimming near the surface, and playing various aquatic games. On rare occasions, a single dolphin will befriend a surface-dweller, but they generally assist any sentient being they encounter floundering in the sea. Dolphins have a hatred of sharks and will fight them to the death. |
− | + | |questtype=Battlegame | |
− | === | + | |name=Dolphin |
− | [[ | + | |garb= |
− | + | * Gray and white tunic and makeup. | |
− | [[ | + | * Flippers. |
− | + | |requirements=None | |
− | + | |type=Beast | |
− | + | |power=0.5 | |
− | + | |level=1 | |
− | + | |armor=None | |
− | + | |shields=None | |
− | + | |weapons=Single [[Long]] ([[Natural Weapons|Natural]]) or Single [[Great]] ([[Natural Weapons|Natural]]) | |
− | + | |abilities= | |
− | + | * [[Aquatic]] {{Trait}} | |
− | + | * [[Blessing Against Wounds]] {{Extraordinary}} 1/Life (self only) | |
− | *[[Aquatic]] | + | * [[Pass Without Trace]] {{Extraordinary}} 1/life |
− | *[[ | + | |vulns= |
− | + | * [[Beneficent]] | |
− | * | + | * May not leave [[Water]] zones. |
− | *[[ | + | |notes= |
− | *[[ | + | * None |
− | + | }} | |
− | |||
− | None | ||
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Latest revision as of 14:47, 1 May 2018
- These aquatic mammals are amongst the most intelligent creatures in the briny deep. They travel in groups called pods and spend their lives protecting one another, swimming near the surface, and playing various aquatic games. On rare occasions, a single dolphin will befriend a surface-dweller, but they generally assist any sentient being they encounter floundering in the sea. Dolphins have a hatred of sharks and will fight them to the death.
- — Nautical Nights
Game Statistics
Garb |
|
---|---|
Requirements | None |
Monster Type | Beast |
Level | 1 |
Power Rating | 0.5 |
Armor | None |
Shields | None |
Weapons | Single Long (Natural) or Single Great (Natural) |
Abilities
- Aquatic (T)
- Blessing Against Wounds (ex) 1/Life (self only)
- Pass Without Trace (ex) 1/life
Vulnerabilities
- Beneficent
- May not leave Water zones.
Special Notes
- Please see the General Monster Rules for additional traits and limitations of all Monsters.
- None