Difference between revisions of "Crabman"
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− | + | {{Monster | |
− | + | |ruleset=Nautical Nights | |
− | + | |picture=Crabman | |
− | + | |intro=The primitive Crabmen survive by scavenging for scraps of food and marauding coastal communities. They are completely merciless in combat, caring little for their own welfare and striking with huge claws capable of ripping a man in two. Their shells are highly-prized by armorers and artisans alike, leaving them with a dim view of humanity. | |
− | + | |questtype=Battlegame | |
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|name=Crabman | |name=Crabman | ||
|garb= | |garb= | ||
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* Antennae. | * Antennae. | ||
|requirements=None | |requirements=None | ||
− | |type= | + | |type=Humanoid |
|power=2 | |power=2 | ||
|level=2 | |level=2 | ||
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|shields=Large. A shield must be carried to play a Crabman. | |shields=Large. A shield must be carried to play a Crabman. | ||
|weapons=[[Short]] ([[Natural Weapons|Natural]]), [[Long]] | |weapons=[[Short]] ([[Natural Weapons|Natural]]), [[Long]] | ||
− | + | |abilities= | |
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* [[Immune]] to [[Command]] | * [[Immune]] to [[Command]] | ||
* [[Immune]] to [[Subdual]] | * [[Immune]] to [[Subdual]] | ||
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* [[Many Legged]] (2) {{Trait}} | * [[Many Legged]] (2) {{Trait}} | ||
* [[Teleport]] {{Extraordinary}} 1/Life (to represent tunneling) | * [[Teleport]] {{Extraordinary}} 1/Life (to represent tunneling) | ||
− | + | |vulns= | |
− | + | * None | |
− | + | |notes= | |
− | + | * None | |
− | + | }} | |
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Latest revision as of 14:45, 1 May 2018
- The primitive Crabmen survive by scavenging for scraps of food and marauding coastal communities. They are completely merciless in combat, caring little for their own welfare and striking with huge claws capable of ripping a man in two. Their shells are highly-prized by armorers and artisans alike, leaving them with a dim view of humanity.
- — Nautical Nights
Game Statistics
Garb |
|
---|---|
Requirements | None |
Monster Type | Humanoid |
Level | 2 |
Power Rating | 2 |
Armor | 2 (Natural) |
Shields | Large. A shield must be carried to play a Crabman. |
Weapons | Short (Natural), Long |
Abilities
- Immune to Command
- Immune to Subdual
- Aquatic (T)
- Bear Strength (T)
- Many Legged (2) (T)
- Teleport (ex) 1/Life (to represent tunneling)
Vulnerabilities
- None
Special Notes
- Please see the General Monster Rules for additional traits and limitations of all Monsters.
- None