Difference between revisions of "Living Storm"
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+ | {{Monster | ||
+ | |ruleset=Nautical Nights | ||
+ | |picture=Living Storm | ||
+ | |intro=Stormwall was well-named, being frequented by many storms of freakish nature, some of almost mystical origin. Few know the real secret force behind summoning them, but when the wind blows foul, all the inhabitants of the island chain know their fury. The Living Storm is an all-too-common reminder of the dangers of settling in the harsh, untamed regions of the Wetlands coast. | ||
+ | |questtype=Scenario | ||
+ | |level=Scenario | ||
+ | |name=Living Storm | ||
+ | |garb= | ||
+ | * A blue, black or dark gray cape. | ||
+ | * Blue and yellow streamers tied to the body. | ||
+ | |requirements=None | ||
+ | |type=Animation | ||
+ | |power=4 | ||
+ | |armor=6 ([[Natural Invulnerability]]) | ||
+ | |shields=None | ||
+ | |weapons=Single [[Short]] ([[Natural Weapons|Natural]], [[Magical Weapons|Magical]]), or Single [[Long]] ([[Natural Weapons|Natural]], [[Magical Weapons|Magical]]) | ||
+ | |abilities= | ||
+ | * [[Immune]] to [[Command]] {{Trait}} | ||
+ | * [[Immune]] to [[Death]] {{Trait}} | ||
+ | * [[Immune]] to [[Flame]] {{Trait}} | ||
+ | * [[Immune]] to [[Subdual]] {{Trait}} | ||
+ | * [[Amorphous]] {{Trait}} | ||
+ | * [[Large]] {{Trait}} | ||
+ | * [[Energy Proof]] ([[Lightning]]) {{Trait}} | ||
+ | * [[Flight]] {{Extraordinary}} Unlimited | ||
+ | * [[Call Lightning]] {{Magical}}: 2/Life | ||
+ | * [[Iceball]] {{Magical}}: 4 Balls/Unlimited | ||
+ | * [[Lightning Bolt]] {{Magical}}: 4 Balls/Unlimited | ||
+ | * [[Shove]] {{Extraordinary}}: Unlimited | ||
− | + | |vulns= | |
− | + | * None | |
− | + | |notes= | |
− | + | * None | |
− | + | }} | |
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Latest revision as of 23:13, 30 April 2018
- Stormwall was well-named, being frequented by many storms of freakish nature, some of almost mystical origin. Few know the real secret force behind summoning them, but when the wind blows foul, all the inhabitants of the island chain know their fury. The Living Storm is an all-too-common reminder of the dangers of settling in the harsh, untamed regions of the Wetlands coast.
- — Nautical Nights
Game Statistics
Garb |
|
---|---|
Requirements | None |
Monster Type | Animation |
Level | Scenario |
Power Rating | 4 |
Armor | 6 (Natural Invulnerability) |
Shields | None |
Weapons | Single Short (Natural, Magical), or Single Long (Natural, Magical) |
Abilities
- Immune to Command (T)
- Immune to Death (T)
- Immune to Flame (T)
- Immune to Subdual (T)
- Amorphous (T)
- Large (T)
- Energy Proof (Lightning) (T)
- Flight (ex) Unlimited
- Call Lightning (M): 2/Life
- Iceball (M): 4 Balls/Unlimited
- Lightning Bolt (M): 4 Balls/Unlimited
- Shove (ex): Unlimited
Vulnerabilities
- None
Special Notes
- Please see the General Monster Rules for additional traits and limitations of all Monsters.
- None