Difference between revisions of "Ogre"

From AmtWiki
(new template)
 
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
===Description:===
+
{{Monster
Ogres are the largest of the Goblinoid races (others include [[Goblin|Goblins]], Hobgoblins, and [[Orc|Orcs]]). They are misshapen brutes, standing over 9 feet tall, with blotched and mottled skin and sparse black hair. Ogres are generally cruel creatures who delight in the suffering of smaller races. They make their living by raiding caravans and sacking farming communities.
+
|ruleset=Dor Un Avathar X
 
+
|picture=Ogre(Monster)
===Garb:===
+
|intro=Ogres are the largest of the goblinoid races. They are misshapen brutes, standing over nine feet tall, with blotched and mottled skin and sparse black hair. Ogres are generally cruel creatures who delight in the suffering of smaller races. They make their living by raiding caravans and sacking farming communities.
Skins, hides, and rough leathers. Brown or green face make-up, tusks.
+
|questtype=Scenario
===Type:===
+
|level=Scenario
[[Standard]] [[Humanoid]]
+
|name=Ogre
===Q/M Ratio:===
+
|garb=
2/1
+
* Skins, hides and rough leathers.
===[[Armor]]:===
+
* Brown or green face makeup.
2 points Natural
+
* Tusks.
===Weapons:===
+
|requirements=None
Any melee weapons or two short melee weapons (Natural)
+
|type=Humanoid
===Immunities:===
+
|power=4
[[Subdual School|Subdual]], Poison
+
|armor=3 ([[Natural Armor|Natural]])
===Natural Lives:===
+
|shields=None
3
+
|weapons=[[Short]] ([[Natural Weapons|Natural]]), any Melee, [[Rocks]]
===Abilities & Traits:===
+
|abilities=
*[[Strong]]
+
* [[Immune]] to [[Subdual]] {{Trait}}
*[[Innate Magical Ability]]: [[Fear]] (1/game)
+
* [[Immune]] to [[Death (School)|Death]] {{Trait}}
*[[Innate Ability]]: [[Berserk]] On last life.  This ability grants two additional points of armor to the Ogre's Natural armor.
+
* [[Immune]] to [[Command]] {{Trait}}
 
+
* [[Strong]] {{Trait}}
==Levels:==
+
* [[Thick Skinned]] {{Natural}}
*1st* As above
+
* [[Terror]] {{Magical}} 1/life
*2nd* May now use boulders
+
* [[Fight After Death]] {{Extraordinary}}([[Ambulant]]) 2/Refresh
*3rd* Fear becomes (2/game)
+
|vulns=
*4th* Boulders become [[Improved Rocks]]
+
* None
*5th* Fear becomes (1/life), Gains [[Innate Ability]]: [[Fight After Death]] (on last life)
+
|notes=
*6th* All Natural armor (including Berserk armor) becomes Natural Invulnerable
+
* None
 
+
}}
------------
 
[[Monster List]]
 
[[Category:Dor Un Avathar Monsters]][[Category:Monsters]]
 
[[category: 2/1 Monsters]]
 

Latest revision as of 23:00, 30 April 2018


Ogre(Monster).jpg
Ogres are the largest of the goblinoid races. They are misshapen brutes, standing over nine feet tall, with blotched and mottled skin and sparse black hair. Ogres are generally cruel creatures who delight in the suffering of smaller races. They make their living by raiding caravans and sacking farming communities.
Dor Un Avathar X

Game Statistics

Garb
  • Silver sash
  • Skins, hides and rough leathers.
  • Brown or green face makeup.
  • Tusks.
Requirements None
Monster Type Humanoid
Level Scenario
Power Rating 4
Armor 3 (Natural)
Shields None
Weapons Short (Natural), any Melee, Rocks

Abilities

Vulnerabilities

  • None

Special Notes