Elemental, Water
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- These Elementals are brought forth from the Plane of Water. Massive, living waves, the Elementals are as changeable as the substance of which they are formed.
- — Dor Un Avathar X
Game Statistics
Garb |
|
---|---|
Requirements | None |
Monster Type | Extra-Planar Animation |
Level | 6 |
Power Rating | 3 |
Armor | 4 (Natural Invulnerability) |
Shields | None |
Weapons | Hinged (Natural, Magical) |
Abilities
- Immune to Command (T)
- Immune to Death (T)
- Immune to Subdual (T)
- Energy Proof (Cold) (T)
- Amorphous (T)
- Aquatic (T)
- Extinguish (ex) Unlimited
- Shove (ex) (Ambulant) 1/life, Charge x5 (simulates pushing with a wave of water)
- Iceball (ex) 2 balls/Unlimited
- Teleport (M) 2/life (Self only)
- Altered Effect: [Flame]-(Lost) (T)
- Altered Effect: [Banish]-(Lost) (T)
- Altered Effect: [Dispel Magic]-(Lost) (T)
- Altered Effect: [Anti-Magic Zone]-(Lost) (T)
Vulnerabilities
- May be targeted by Banish as if they were Insubstantial.
- Aversion: (Anti-Magic Zone) (T)
Special Notes
- Please see the General Monster Rules for additional traits and limitations of all Monsters.
- None