Priest of the Drowned God

From AmtWiki
Revision as of 20:50, 6 June 2018 by BlackBart (talk | contribs) (moved Priest of the Sea God to Priest of the Drowned God: rulebook update)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)


About

Drowned.jpg
The grim souls who answer the call of the God of the Sea are a dastardly lot who revel in the carnage wrought by their bloody-minded god. Poison-tongued and slippery as an eel, the Drowned Men are known to join particularly brutal pirate crews, hoping for the chance to satisfy the dark sacrifices they are doomed to fulfill in the name of their uncaring patron.

Abilities

6th Level Druid Summoner Build

6th Level:

Summoner - 2 points
Grasping Tentacles: - 1 Points (2/Refresh)
Salt Blade (Imbue Weapon): - 1 Point (2/Refresh)
Drop down 2 Points


5th Level:

Part of the Crew, Part of the Ship - Heart of the Swarm: - 1 Point (2/Refresh)
Gift of Air - 1 Point (2/Refresh)
Ironskin x 2: - 2 Points (4/Refresh)
Drop down 3 Points


4th Level:

Gift of Water x2: - 2 Points (4/Refresh)
Golem x 1: - 1 Point (2/Refresh)
Sea King's Blessing Lycanthropy x2 : - 2 Points (4/Refresh)
Beneath the Waves Teleport: - 1 Point
Swift - 1 Point (Teleport + Swift Combo)
Drop down 1 Points


3rd level:

Attuned x2: - 2 points (4/Refresh)
Regeneration x2: - 2 points (4/Refresh)
Stoneskin x2 : - 2 points (4/Refresh)
Drop down 0 Points


2nd Level:

Equipment: Shield, Small: - 4 points
Summon the Storm Iceball: - 1 point
Drop down 0 Points


1st Level:

Equipment: Weapon, Short x2: - 4 points
Binding Tentacles Entangle: - 1 point