Difference between revisions of "Flame Arrow (V7)"

From AmtWiki
 
(2 intermediate revisions by 2 users not shown)
Line 6: Line 6:
  
 
====Effect====
 
====Effect====
A hit to a [[shield]] will destroy the shield unless its face is tapped to the ground five times within five seconds.  A hit to a siege weapon by a flame arrow will do five points of damage to the [[siege weapon]].  Will deal damage to [[armor]] and people as normal.  Has no effect on [[Iceball]], [[Entangle]], or any other magic unless specifically mentioned in the magic description.  A flame arrow will [[remain lit]] for two minutes.  
+
A hit to a shield will destroy the shield unless its face is tapped to the ground five times within five seconds.  A hit to a siege weapon by a flame arrow will do five points of damage to the siege weapon.  Will deal damage to armor and people as normal.  Has no effect on [[Iceball (V7)]], [[Entangle (V7)]], or any other magic unless specifically mentioned in the magic description.  A flame arrow will remain lit for two minutes.  
  
 +
Note: The following spells and abilities preclude flame arrow from destroying a shield; warrior [[Improve Shield] (V7)], magically [[harden (V7)]]ed shields or targets of [[Imbue Shield (V7)]].
 +
 +
Note 2: A [[Thornwall (V7)]] struck with a flame arrow will ignite and behave as a [[Flamewall (V7)]] for 100 count before being consumed and disappearing.
 
===Who gets it?===
 
===Who gets it?===
[[Scout|Scouts]] at 2nd level and [[Archers|Archer]] at 2nd level
+
[[Scout (V7)|Scouts]] at 2nd level and [[Archers (V7)|Archer]] at 2nd level
  
 
===Monster who Flame===
 
===Monster who Flame===
Line 17: Line 20:
 
*[[Orc]] (3rd level)
 
*[[Orc]] (3rd level)
  
[[Category:Rulebook Terms]] [[Category:Scout Ability]] [[Category:Archer Ability]]
+
[[Category:Previous Ruleset]]

Latest revision as of 18:16, 23 March 2015

Materials

An orange ribbon tied to the arrow or orange cloth cover.

Incantation

Repeat x5 "flame arrow" immediately before firing said arrow.

Effect

A hit to a shield will destroy the shield unless its face is tapped to the ground five times within five seconds. A hit to a siege weapon by a flame arrow will do five points of damage to the siege weapon. Will deal damage to armor and people as normal. Has no effect on Iceball (V7), Entangle (V7), or any other magic unless specifically mentioned in the magic description. A flame arrow will remain lit for two minutes.

Note: The following spells and abilities preclude flame arrow from destroying a shield; warrior [[Improve Shield] (V7)], magically harden (V7)ed shields or targets of Imbue Shield (V7).

Note 2: A Thornwall (V7) struck with a flame arrow will ignite and behave as a Flamewall (V7) for 100 count before being consumed and disappearing.

Who gets it?

Scouts at 2nd level and Archer at 2nd level

Monster who Flame