Werecat
From AmtWiki
- At last, a bit of good news! Oh, wait. Sorry. Must be my glasses, dearie. No, no, no. This isn't good at all. You see, the Werecat warns us against becoming the type of person whose pride is all-consuming. Rein it in, child, or else you too could end up a twisted mockery of what you once were.
- — Tales from the Vardo
Game Statistics
Garb |
|
---|---|
Requirements | None |
Monster Type | Beast |
Level | 6 |
Power Rating | 3 |
Armor | None |
Shields | None |
Weapons | Short (Natural) |
Abilities
- Immune to Command (T)
- Immune to Subdual (T)
- Berserk (Self Only) (ex) 2/refresh
- Bear Strength (T)
- Leap (ex) 2/Life
- Steal Life Essence (ex) 1/life Charge x5
- Tracking (ex) 1/life
- Player Class (Peasant) (T) may begin each life as a Peasant. All armor, abilities, and traits (aside from this one) are lost as a Peasant, but Wereform may be resumed at any time by donning appropriate garb. Once Monster form is assumed, Peasant form may not be used again that life.
Vulnerabilities
Special Notes
- Please see the General Monster Rules for additional traits and limitations of all Monsters.
- None