Attercop

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Revision as of 19:31, 25 April 2018 by BlackBart (talk | contribs) (test)


Defy these creatures, as they twist the proud form of a Dwarf and find sport in

slaying our brothers for food. Their arachnid limbs and ichor-dripping fangs make them more formidable in a melee, while their webs allow them to ambush the unsuspecting. Should you hear the skittering of their sorties, grip your axe tightly, for they are almost upon you.

— [[{{{ruleset}}}]]

Game Statistics

Garb
  • Silver sash
  • Green, black, or brown garb.
  • Extra legs.
Requirements None
Monster Type Humanoid
Level 2
Power Rating 1
Armor 1 (Natural)
Shields Small
Weapons Dagger (Natural), Short (Natural)

Abilities

Vulnerabilities

  • None

Special Notes

  • Please see the General Monster Rules for additional traits and limitations of all Monsters.
  • Attercops are immune to the effects of Web areas.

[[Category:{{{ruleset}}} Monsters]] [[Category:{{{ruleset}}} Battlegame Monsters]]